Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Remo

Pages: [1]
Feedback / Another sighting! Now in LevelUP
« on: May 23, 2007, 02:09:53 am »

Paradroidz is shown on the intro :).

Feedback / Found jpct in Swash wiki!
« on: March 15, 2007, 02:43:52 pm »
Was taking a look at the new Java Swash site so I decided to run the new webstart demo and check the wiki, only to find out that swash might implement jpct.

Look into "Features to come".

jpct is going places :D.

Projects / jPCT 3D Asteroids!
« on: March 27, 2006, 10:48:51 am »
Ok so I started to work on my jPCT project.
Its more like a demo of jPCT and jinput working together. So its basically a joystick test.
You will NEED a joystick for this thing to work (unless you modify the source code included).
The game is going to be based on the old Asteroids game.
Im having some problems figuring out some stuff but at least I got something to work hehe.
Its my first app with jPCT so dont go that hard on me!.

Anyway, here's the file:

I already have some ideas for a better management such as using a list insted of an array to process asteroids so I can dinamically add or remove asteroids.
Im starting to work on an Asteroid radar also. And some other stuff...

Well I would apreciate some feedback.

Support / Loading mesh
« on: August 11, 2005, 12:55:20 am »
I have a problem loading my mesh. this is what the error says:
File 3ds\A3.3ds loaded...20632 bytes
Processing new material Material #77!
Processing object from 3DS-file: Plane07
Object 'Plane07_jPCT0' created using 534 polygons and 360 vertices.
[ Wed Aug 10 17:46:02 CDT 2005 ] - ERROR: Can't merge null!

the loop is:
for (int i = 0; i < objs.length; i++){
                    Object3D ob = objs;
                    carModel = Object3D.mergeObjects(carModel, ob);

I work under 3D Max and I checked if there were some extra objects in the file that may be causing that error but found none. There's only one object in the file.

Heres the file if you need it:

I was able to load a face I did in 3D Max a week ago and I used the same procedure. I dont know whats wrong with it :(.

Pages: [1]