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Messages - fintroll

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1
Support / Re: Setting texture opacity
« on: September 15, 2011, 10:43:16 pm »
Thanks.

2
Support / Re: Setting texture opacity
« on: September 15, 2011, 03:21:46 pm »
Just one layer(texture with alpha channel)? Don't need to create Alpha-channel texture(like heigth map) and combine layers with TextureInfo?

3
Support / Re: Setting texture opacity
« on: September 14, 2011, 10:33:30 pm »
question:
What I need if i want replace black fields on texture to transparency.

4
Support / Setting texture opacity
« on: September 14, 2011, 07:53:45 pm »
Good time of day, everybody.
tell me please how to extract texture, using opacity map(texture with alpha-mask) like on picture(3ds max example)?

[attachment deleted by admin]

5
Support / Re: Live wallpaper
« on: August 18, 2011, 08:23:48 pm »
I have found the some OpenGL live wallpaper engine.
Please help me to combine your game engine to this LW engine on Hello World example.

6
Support / Live wallpaper
« on: August 16, 2011, 04:09:15 pm »
Hi, everybody))

sorry for the noob question, can you tell me in detail, how can i do live wallpaper using this excellent engine?

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