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Messages - Hellfire

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1
Support / How does JPCT-AE Vertex works on Object3D.addTriangle(...)?
« on: November 25, 2022, 03:45:26 pm »
Hello friends. How does JPCT-AE Vertex works on Object3D.addTriangle(...)?
Code: [Select]
public static Object3D createCube(float scale) {
 Object3D o = new Object3D(12);
 float size = scale / 2;

// FRONT
 o.addTriangle(new SimpleVector(-size, size, size), new SimpleVector(-size, -size, size), new SimpleVector(size, size, size));
 o.addTriangle(new SimpleVector(size, size, size), new SimpleVector(size, -size, size), new SimpleVector(-size, -size, size));

// BACK
 o.addTriangle(new SimpleVector(-size, size, -size), new SimpleVector(-size, -size, -size), new SimpleVector(size, size, -size));
 o.addTriangle(new SimpleVector(size, size, -size), new SimpleVector(size, -size, -size), new SimpleVector(-size, -size, -size));

// LEFT
 o.addTriangle(new SimpleVector(-size, size, size), new SimpleVector(-size, -size, size), new SimpleVector(-size, size, -size));
 o.addTriangle(new SimpleVector(-size, size, -size), new SimpleVector(-size, -size, -size), new SimpleVector(-size, -size, size));
 
// RIGHT
 o.addTriangle(new SimpleVector(size, size, size), new SimpleVector(size, -size, size), new SimpleVector(size, size, -size));
 o.addTriangle(new SimpleVector(size, size, -size), new SimpleVector(size, -size, -size), new SimpleVector(size, -size, size));

// UPPER
 o.addTriangle(new SimpleVector(size, size, size), new SimpleVector(-size, size, size), new SimpleVector(size, size, -size));
 o.addTriangle(new SimpleVector(size, size, -size), new SimpleVector(-size, size, -size), new SimpleVector(-size, size, size));

// LOWER
 o.addTriangle(new SimpleVector(size, -size, size), new SimpleVector(-size, -size, size), new SimpleVector(size, -size, -size));
 o.addTriangle(new SimpleVector(size, -size, -size), new SimpleVector(-size, -size, -size), new SimpleVector(-size, -size, size));
 return o;
}
Result:

2
Support / Re: How to display 2D image to 3D screen
« on: November 22, 2022, 12:39:50 pm »
Hello welcome!

Hello friends. How to display 2D Image to the camera?
I'am trying to make a Joystick
I'd recommend the blitting functions of the FrameBuffer:
https://www.jpct.net/jpct-ae/doc/com/threed/jpct/FrameBuffer.html#blit-com.threed.jpct.Texture-float-float-float-float-float-float-float-float-int-boolean-

I hope this helps :)
Thank you, its working, i didn't have the perfect texture though  ::) ::)

3
Support / How to display 2D image to 3D screen
« on: November 21, 2022, 12:13:39 pm »
Hello friends. How to display 2D Image to the camera?
I'am trying to make a Joystick

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