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Messages - DarthAPO

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Support / OpenGL "gotchas"
« on: January 26, 2003, 09:17:25 am »
I know it's still in a beta phase, but I was wondering if you have listed anywhere some of the main things that will break when switching over to the OpenGL (hardware accelerated) renderer?

I'm hoping to use the subset of features that will work for both renderers in my project.

I know you mentioned a couple of things on this board, overbright lighting for one. Is there anything else major I should keep in mind?


Bugs / Object3d.cloneObject() doesn't copy Animation
« on: January 20, 2003, 11:57:49 pm »
Excellent! I'll give it a go, thanks.

Bugs / Object3d.cloneObject() doesn't copy Animation
« on: December 12, 2002, 05:23:08 am »
It seems that the Object3D.cloneObject() doesn't clone the AnimationSequence.

 I worked around the issue by copying the Animation from the Original Object3D to the Cloned Object3D. Something like this:

Code: [Select]
Object3D origObj = Loader.loadMD2( sModelPath, fScale );
Object3D retObj;

retObj = origObj.cloneObject();
retObj.setAnimationSequence( origObj.getAnimationSequence() );

 Is that the way it was planned to work? If not, are there any issues in using this method as a work around? I think that they will be sharing the same Animation Sequence data -- but that doesn't seem bad.


Feedback / Great Work!
« on: December 11, 2002, 08:40:41 am »
I stumbled upon jPCT by accident, but I must say, I am extremely impressed! I look forward to using it in the near future.

Keep up the good work!

 M@  :!:

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