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Messages - Kaiidyn

Pages: 1 [2] 3 4 ... 7
16
Support / Re: Getting started on JPCT-AE
« on: March 04, 2011, 08:17:21 pm »
I dont think you will be able to find them, as that will clutter the examples..
What you can do is make a new file with your class implements GLSurfaceView.Renderer..
And split different things up from there, use your imagination. :)

Also browsing the forums gave me good inspiration..
jPCT and jPCT-AE are not that different.. have a glance at the code on the wiki to get started..
If there is something specific you dont understand, check the forums (search function) and if you can't find it.. make a new topic with your question.. there are always people that will answer your questions..

17
Support / Re: Frame rate issue
« on: March 03, 2011, 12:01:15 pm »
I think this might be useful for you, to keep the same speed at any framerate..
http://www.jpct.net/forum2/index.php/topic,1930.0.html

18
Projects / Re: MMORPG for Android
« on: March 02, 2011, 09:02:15 pm »
Added more ingame screenshots
http://b2b.wikidot.com/screenshotsingame

and I have been working on my own gui system
http://b2b.wikidot.com/newscreenshots

19
Support / Re: blitting text and images
« on: February 28, 2011, 09:05:30 pm »
Ya, fixed it by surrounding if namePos2D != null :)

20
Support / Re: blitting text and images
« on: February 28, 2011, 08:27:57 pm »
It appears namePos2D is null sometimes..
Code: [Select]
namePos2D = Interact2D.project3D2D(Render.camera.getJpctCamera(), Render.frameBuffer, namePos3D);

21
Support / Re: blitting text and images
« on: February 28, 2011, 06:30:11 pm »
see edit in previous post

22
Support / Re: blitting text and images
« on: February 28, 2011, 06:01:40 pm »
When I turn off the skybox I get the same error but on world.renderScene(frameBuffer);

Code: [Select]
Out of memory on a 262164-byte allocation.
FATAL EXCEPTION: GLThread 9
java.lang.OutOfMemoryError
    at com.threed.jpct.VisList.<init>(VisList.java:52)
    at com.threed.jpct.VisListManager.getVisList(VisListManager.java:59)
    at com.threed.jpct.World.renderScene(World.java:1024)
    at gp.itsolutions.Render.onDrawFrame(Render.java:105)
    at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1332)
    at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1116)
call to OpenGL ES API with no current context (logged once per thread)

And when I disable the Interact2D I don't get any errors....

** classes removed

Log before crash..
Code: [Select]
02-28 18:07:35.233: DEBUG/AndroidRuntime(4486): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<<
02-28 18:07:35.233: DEBUG/AndroidRuntime(4486): CheckJNI is OFF
02-28 18:07:35.240: DEBUG/AndroidRuntime(4486): setted country_code = Korea
02-28 18:07:35.240: DEBUG/AndroidRuntime(4486): setted sales_code = KOR
02-28 18:07:35.240: DEBUG/AndroidRuntime(4486): found sales_code tag = <KOR>, </KOR>
02-28 18:07:35.241: DEBUG/dalvikvm(4486): creating instr width table
02-28 18:07:35.276: DEBUG/AndroidRuntime(4486): --- registering native functions ---
02-28 18:07:35.425: DEBUG/AndroidRuntime(4486): Shutting down VM
02-28 18:07:35.425: DEBUG/dalvikvm(4486): Debugger has detached; object registry had 1 entries
02-28 18:07:35.433: INFO/AndroidRuntime(4486): NOTE: attach of thread 'Binder Thread #3' failed
02-28 18:07:35.530: DEBUG/AndroidRuntime(4495): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<<
02-28 18:07:35.530: DEBUG/AndroidRuntime(4495): CheckJNI is OFF
02-28 18:07:35.536: DEBUG/AndroidRuntime(4495): setted country_code = Korea
02-28 18:07:35.536: DEBUG/AndroidRuntime(4495): setted sales_code = KOR
02-28 18:07:35.536: DEBUG/AndroidRuntime(4495): found sales_code tag = <KOR>, </KOR>
02-28 18:07:35.538: DEBUG/dalvikvm(4495): creating instr width table
02-28 18:07:35.565: DEBUG/AndroidRuntime(4495): --- registering native functions ---
02-28 18:07:35.722: INFO/ActivityManager(2872): Starting activity: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10000000 cmp=gp.itsolutions/.Gameplay }
02-28 18:07:35.745: DEBUG/AndroidRuntime(4495): Shutting down VM
02-28 18:07:35.753: DEBUG/jdwp(4495): Got wake-up signal, bailing out of select
02-28 18:07:35.753: DEBUG/dalvikvm(4495): Debugger has detached; object registry had 1 entries
02-28 18:07:35.761: INFO/AndroidRuntime(4495): NOTE: attach of thread 'Binder Thread #3' failed
02-28 18:07:35.772: INFO/ActivityManager(2872): Start proc gp.itsolutions for activity gp.itsolutions/.Gameplay: pid=4503 uid=10040 gids={}
02-28 18:07:35.819: INFO/WindowManager(2872): Setting rotation to 1, animFlags=129
02-28 18:07:35.840: INFO/ActivityManager(2872): Config changed: { scale=1.0 imsi=204/4 loc=nl_NL touch=3 keys=1/1/2 nav=1/1 orien=2 layout=34 uiMode=17 seq=14 FlipFont=0}
02-28 18:07:35.952: INFO/ActivityManager(2872): Displayed activity gp.itsolutions/.Gameplay: 204 ms (total 204 ms)
02-28 18:07:36.022: DEBUG/libEGL(4503): loaded /system/lib/egl/libEGL_POWERVR_SGX540_120.so
02-28 18:07:36.022: DEBUG/libEGL(4503): loaded /system/lib/egl/libGLESv1_CM_POWERVR_SGX540_120.so
02-28 18:07:36.026: DEBUG/libEGL(4503): loaded /system/lib/egl/libGLESv2_POWERVR_SGX540_120.so
02-28 18:07:36.198: DEBUG/dalvikvm(4503): GC_EXTERNAL_ALLOC freed 954 objects / 63256 bytes in 24ms
02-28 18:07:36.198: INFO/jPCT-AE(4503): OpenGL vendor:     Imagination Technologies
02-28 18:07:36.198: INFO/jPCT-AE(4503): OpenGL renderer:   PowerVR SGX 540
02-28 18:07:36.202: INFO/jPCT-AE(4503): OpenGL version:    OpenGL ES-CM 1.1
02-28 18:07:36.202: INFO/jPCT-AE(4503): OpenGL renderer initialized (using 4 texture stages)
02-28 18:07:36.229: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 171 objects / 10608 bytes in 24ms
02-28 18:07:36.253: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 2 objects / 48 bytes in 21ms
02-28 18:07:36.276: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 157 objects / 6984 bytes in 24ms
02-28 18:07:36.284: INFO/jPCT-AE(4503): Loading Texture...
02-28 18:07:36.308: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 63 objects / 2768 bytes in 22ms
02-28 18:07:36.362: INFO/jPCT-AE(4503): Pre-warming done!
02-28 18:07:36.405: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 29 objects / 133272 bytes in 21ms
02-28 18:07:36.409: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 4.871MB for 557460-byte allocation
02-28 18:07:36.417: WARN/IInputConnectionWrapper(3806): showStatusIcon on inactive InputConnection
02-28 18:07:36.444: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 33ms
02-28 18:07:36.819: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 6 objects / 176 bytes in 21ms
02-28 18:07:37.015: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 3 objects / 72 bytes in 21ms
02-28 18:07:37.218: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 3 objects / 72 bytes in 21ms
02-28 18:07:37.425: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 3 objects / 72 bytes in 21ms
02-28 18:07:37.819: WARN/WindowManager(2872): Window freeze timeout expired.
02-28 18:07:37.819: WARN/WindowManager(2872): Force clearing orientation change: Window{48b24e50 gp.itsolutions/gp.itsolutions.Gameplay paused=false}
02-28 18:07:37.819: WARN/WindowManager(2872): Force clearing orientation change: Window{48968060 SurfaceView paused=false}
02-28 18:07:37.870: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 96 bytes in 24ms
02-28 18:07:37.983: WARN/InputConnectionWrapper.ICC(2956): Timed out waiting on IInputContextCallback
02-28 18:07:38.327: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 44 objects / 2768 bytes in 31ms
02-28 18:07:38.702: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 32139 objects / 1079040 bytes in 42ms
02-28 18:07:38.944: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 58955 objects / 1959624 bytes in 51ms
02-28 18:07:39.167: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 62465 objects / 2070792 bytes in 61ms
02-28 18:07:39.397: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 64299 objects / 2131160 bytes in 62ms
02-28 18:07:39.624: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 63439 objects / 2102376 bytes in 61ms
02-28 18:07:39.905: DEBUG/dalvikvm(2872): GC_EXPLICIT freed 10138 objects / 462216 bytes in 82ms
02-28 18:07:39.909: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 63234 objects / 2095840 bytes in 122ms
02-28 18:07:40.151: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 63542 objects / 2105704 bytes in 60ms
02-28 18:07:40.382: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 63123 objects / 2092272 bytes in 61ms
02-28 18:07:40.616: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 63128 objects / 2092456 bytes in 68ms
02-28 18:07:40.843: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 62684 objects / 2078216 bytes in 64ms
02-28 18:07:40.944: INFO/dalvikvm(4503): Total arena pages for JIT: 11
02-28 18:07:41.065: INFO/jPCT-AE(4503): Loading Texture...
02-28 18:07:41.116: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 45100 objects / 1488880 bytes in 50ms
02-28 18:07:41.116: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 11.400MB for 262160-byte allocation
02-28 18:07:41.159: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1023 objects / 32736 bytes in 35ms
02-28 18:07:41.159: INFO/jPCT-AE(4503): Loading Texture...
02-28 18:07:41.202: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 44ms
02-28 18:07:41.206: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 11.620MB for 262160-byte allocation
02-28 18:07:41.253: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 46ms
02-28 18:07:41.257: INFO/jPCT-AE(4503): Loading Texture...
02-28 18:07:41.304: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 791 objects / 25312 bytes in 44ms
02-28 18:07:41.304: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 11.846MB for 262160-byte allocation
02-28 18:07:41.354: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 46ms
02-28 18:07:41.358: INFO/jPCT-AE(4503): Loading Texture...
02-28 18:07:41.405: DEBUG/dalvikvm(4503): GC_EXPLICIT freed 751 objects / 24064 bytes in 44ms
02-28 18:07:41.479: DEBUG/dalvikvm(4503): GC_EXPLICIT freed 5736 objects / 183576 bytes in 34ms
02-28 18:07:41.534: DEBUG/dalvikvm(4503): GC_EXTERNAL_ALLOC freed 23 objects / 525064 bytes in 33ms
02-28 18:07:41.554: INFO/jPCT-AE(4503): Pre-warming done!
02-28 18:07:41.589: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 26 objects / 525168 bytes in 34ms
02-28 18:07:41.878: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1029 objects / 2216416 bytes in 33ms
02-28 18:07:41.897: INFO/jPCT-AE(4503): Pre-warming done!
02-28 18:07:41.936: INFO/jPCT-AE(4503): Loading file from InputStream
02-28 18:07:41.936: INFO/jPCT-AE(4503): File from InputStream loaded...904 bytes
02-28 18:07:41.940: INFO/jPCT-AE(4503): Processing new material default!
02-28 18:07:41.940: INFO/jPCT-AE(4503): Processing object from 3DS-file: cone2
02-28 18:07:41.944: INFO/jPCT-AE(4503): Object 'cone2_jPCT11' created using 30 polygons and 17 vertices.
02-28 18:07:42.050: INFO/jPCT-AE(4503): Loading Texture...
02-28 18:07:42.276: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 35079 objects / 2385032 bytes in 41ms
02-28 18:07:42.530: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 48728 objects / 2029536 bytes in 42ms
02-28 18:07:42.784: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 48291 objects / 2013288 bytes in 41ms
02-28 18:07:42.858: DEBUG/dalvikvm(4503): GC_EXTERNAL_ALLOC freed 9218 objects / 389360 bytes in 35ms
02-28 18:07:42.897: DEBUG/dalvikvm(4503): GC_EXTERNAL_ALLOC freed 18 objects / 696 bytes in 34ms
02-28 18:07:43.265: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 7640 objects / 371008 bytes in 47ms
02-28 18:07:43.421: INFO/jPCT-AE(4503): Subobject of object 0/object2 compiled to indexed fixed point data using 23997 vertices in 599ms!
02-28 18:07:43.464: DEBUG/dalvikvm(4503): GC_EXTERNAL_ALLOC freed 52955 objects / 2410880 bytes in 42ms
02-28 18:07:43.503: DEBUG/dalvikvm(4503): GC_EXTERNAL_ALLOC freed 26 objects / 912 bytes in 34ms
02-28 18:07:43.847: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 6795 objects / 402664 bytes in 48ms
02-28 18:07:43.964: INFO/jPCT-AE(4503): Subobject of object 0/object2 compiled to indexed fixed point data using 24000 vertices in 542ms!
02-28 18:07:44.007: DEBUG/dalvikvm(4503): GC_EXTERNAL_ALLOC freed 49060 objects / 2184440 bytes in 43ms
02-28 18:07:44.046: DEBUG/dalvikvm(4503): GC_EXTERNAL_ALLOC freed 24 objects / 880 bytes in 34ms
02-28 18:07:44.425: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 52675 objects / 1948160 bytes in 41ms
02-28 18:07:44.491: INFO/jPCT-AE(4503): Subobject of object 0/object2 compiled to indexed fixed point data using 24000 vertices in 524ms!
02-28 18:07:44.526: DEBUG/dalvikvm(4503): GC_EXTERNAL_ALLOC freed 43 objects / 381384 bytes in 35ms
02-28 18:07:44.894: DEBUG/dalvikvm(4503): GC_EXTERNAL_ALLOC freed 49805 objects / 1859872 bytes in 41ms
02-28 18:07:44.968: INFO/jPCT-AE(4503): Subobject of object 0/object2 compiled to indexed fixed point data using 24000 vertices in 476ms!
02-28 18:07:45.003: DEBUG/dalvikvm(4503): GC_EXTERNAL_ALLOC freed 44 objects / 354584 bytes in 34ms
02-28 18:07:45.374: INFO/jPCT-AE(4503): Subobject of object 0/object2 compiled to indexed fixed point data using 24000 vertices in 408ms!
02-28 18:07:45.417: DEBUG/dalvikvm(4503): GC_EXTERNAL_ALLOC freed 47652 objects / 2126552 bytes in 42ms
02-28 18:07:45.714: DEBUG/dalvikvm(4503): GC_EXTERNAL_ALLOC freed 37976 objects / 1469504 bytes in 39ms
02-28 18:07:45.733: WARN/ActivityManager(2872): Launch timeout has expired, giving up wake lock!
02-28 18:07:45.761: INFO/jPCT-AE(4503): Subobject of object 0/object2 compiled to indexed fixed point data using 19356 vertices in 384ms!
02-28 18:07:45.761: INFO/jPCT-AE(4503): Object 0/object2 compiled to 6 subobjects in 3680ms!
02-28 18:07:45.761: INFO/jPCT-AE(4503): Object 'object2' uses one texture set!
02-28 18:07:45.761: INFO/jPCT-AE(4503): [ 1298912865763 ] - WARNING: Object cone2_jPCT11 hasn't been build yet. Forcing build()!
02-28 18:07:45.769: INFO/jPCT-AE(4503): Subobject of object 11/cone2_jPCT11 compiled to flat fixed point data using 90 vertices in 1ms!
02-28 18:07:45.776: INFO/jPCT-AE(4503): Object 11/cone2_jPCT11 compiled to 1 subobjects in 6ms!
02-28 18:07:45.776: INFO/jPCT-AE(4503): [ 1298912865777 ] - WARNING: Object object14 hasn't been build yet. Forcing build()!
02-28 18:07:45.831: INFO/jPCT-AE(4503): Subobject of object 12/object14 compiled to flat fixed point data using 1080 vertices in 5ms!
02-28 18:07:45.831: INFO/jPCT-AE(4503): Object 12/object14 compiled to 1 subobjects in 12ms!
02-28 18:07:47.315: INFO/dalvikvm(4503): Total arena pages for JIT: 12
02-28 18:07:47.433: DEBUG/dalvikvm(2956): GC_FOR_MALLOC freed 12275 objects / 574696 bytes in 50ms
02-28 18:07:49.226: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:49.296: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 5934 objects / 3589048 bytes in 38ms
02-28 18:07:49.296: INFO/jPCT-AE(4503): Additional visibility list (2) created with size: 65536
02-28 18:07:49.308: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:49.335: INFO/jPCT-AE(4503): Additional visibility list (3) created with size: 65536
02-28 18:07:49.347: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:49.413: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 664 objects / 21872 bytes in 37ms
02-28 18:07:49.448: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 8 objects / 240 bytes in 37ms
02-28 18:07:49.448: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 16.293MB for 262164-byte allocation
02-28 18:07:49.499: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 46ms
02-28 18:07:49.499: INFO/jPCT-AE(4503): Additional visibility list (4) created with size: 65536
02-28 18:07:49.511: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:49.573: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 28 objects / 1208 bytes in 36ms
02-28 18:07:49.573: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 16.543MB for 262164-byte allocation
02-28 18:07:49.620: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 47ms
02-28 18:07:49.671: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 47ms
02-28 18:07:49.671: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 17.043MB for 262164-byte allocation
02-28 18:07:49.718: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 47ms
02-28 18:07:49.765: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 47ms
02-28 18:07:49.765: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 17.294MB for 262164-byte allocation
02-28 18:07:49.804: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 38ms
02-28 18:07:49.808: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 17.543MB for 262164-byte allocation
02-28 18:07:49.854: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 47ms
02-28 18:07:49.854: INFO/jPCT-AE(4503): Additional visibility list (5) created with size: 65536
02-28 18:07:49.866: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:49.929: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 27 objects / 1176 bytes in 37ms
02-28 18:07:49.929: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 17.793MB for 262164-byte allocation
02-28 18:07:49.979: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 47ms
02-28 18:07:50.026: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 48ms
02-28 18:07:50.030: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 18.293MB for 262164-byte allocation
02-28 18:07:50.077: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 48ms
02-28 18:07:50.124: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 47ms
02-28 18:07:50.128: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 18.544MB for 262164-byte allocation
02-28 18:07:50.167: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 38ms
02-28 18:07:50.167: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 18.793MB for 262164-byte allocation
02-28 18:07:50.214: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 48ms
02-28 18:07:50.214: INFO/jPCT-AE(4503): Additional visibility list (6) created with size: 65536
02-28 18:07:50.226: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:50.292: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 27 objects / 1176 bytes in 39ms
02-28 18:07:50.296: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 19.043MB for 262164-byte allocation
02-28 18:07:50.343: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 48ms
02-28 18:07:50.394: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 49ms
02-28 18:07:50.394: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 19.543MB for 262164-byte allocation
02-28 18:07:50.444: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 49ms
02-28 18:07:50.491: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 48ms
02-28 18:07:50.495: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 19.793MB for 262164-byte allocation
02-28 18:07:50.534: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 40ms
02-28 18:07:50.534: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 20.043MB for 262164-byte allocation
02-28 18:07:50.585: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 49ms
02-28 18:07:50.585: INFO/jPCT-AE(4503): Additional visibility list (7) created with size: 65536
02-28 18:07:50.597: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:50.663: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 27 objects / 1176 bytes in 39ms
02-28 18:07:50.663: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 20.293MB for 262164-byte allocation
02-28 18:07:50.714: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 50ms
02-28 18:07:50.765: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 50ms
02-28 18:07:50.769: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 20.793MB for 262164-byte allocation
02-28 18:07:50.819: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 50ms
02-28 18:07:50.870: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 50ms
02-28 18:07:50.870: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 21.043MB for 262164-byte allocation
02-28 18:07:50.913: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 41ms
02-28 18:07:50.913: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 21.293MB for 262164-byte allocation
02-28 18:07:50.964: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 50ms
02-28 18:07:50.964: INFO/jPCT-AE(4503): Additional visibility list (8) created with size: 65536
02-28 18:07:50.976: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:51.042: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 27 objects / 1176 bytes in 40ms
02-28 18:07:51.042: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 21.543MB for 262164-byte allocation
02-28 18:07:51.097: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 51ms
02-28 18:07:51.147: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 51ms
02-28 18:07:51.147: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 22.043MB for 262164-byte allocation
02-28 18:07:51.198: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 51ms
02-28 18:07:51.249: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 51ms
02-28 18:07:51.253: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 22.293MB for 262164-byte allocation
02-28 18:07:51.300: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 46ms
02-28 18:07:51.300: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 22.543MB for 262164-byte allocation
02-28 18:07:51.354: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 55ms
02-28 18:07:51.354: INFO/jPCT-AE(4503): Additional visibility list (9) created with size: 65536
02-28 18:07:51.370: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:51.440: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 27 objects / 1176 bytes in 43ms
02-28 18:07:51.440: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 22.793MB for 262164-byte allocation
02-28 18:07:51.448: DEBUG/dalvikvm(3806): GC_EXPLICIT freed 5612 objects / 225576 bytes in 187ms
02-28 18:07:51.495: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 52ms
02-28 18:07:51.546: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 51ms
02-28 18:07:51.546: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 23.293MB for 262164-byte allocation
02-28 18:07:51.601: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 51ms
02-28 18:07:51.651: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 52ms
02-28 18:07:51.651: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 23.543MB for 262164-byte allocation
02-28 18:07:51.698: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 43ms
02-28 18:07:51.698: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 23.793MB for 262164-byte allocation
02-28 18:07:51.749: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 51ms
02-28 18:07:51.749: INFO/jPCT-AE(4503): Additional visibility list (10) created with size: 65536
02-28 18:07:51.761: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:51.831: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 27 objects / 1176 bytes in 42ms
02-28 18:07:51.831: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 24.043MB for 262164-byte allocation
02-28 18:07:51.886: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 52ms
02-28 18:07:51.937: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 52ms
02-28 18:07:51.940: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 24.543MB for 262164-byte allocation
02-28 18:07:51.991: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 52ms
02-28 18:07:52.046: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 53ms
02-28 18:07:52.046: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 24.793MB for 262164-byte allocation
02-28 18:07:52.093: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 45ms
02-28 18:07:52.093: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 25.043MB for 262164-byte allocation
02-28 18:07:52.147: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 52ms
02-28 18:07:52.147: INFO/jPCT-AE(4503): Additional visibility list (11) created with size: 65536
02-28 18:07:52.159: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:52.229: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 27 objects / 1176 bytes in 42ms
02-28 18:07:52.229: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 25.293MB for 262164-byte allocation
02-28 18:07:52.284: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 55ms
02-28 18:07:52.292: DEBUG/BatteryService(2872): update start
02-28 18:07:52.296: DEBUG/BatteryService(2872): updateBattery level:99 scale:100 status:2 health:2 present:true voltage: 4233 temperature: 330 technology: Li-ion AC powered:false USB powered:true icon:17302171
02-28 18:07:52.319: INFO/StatusBarPolicy(2872): BAT. status:2 health:2
02-28 18:07:52.319: DEBUG/WifiService(2872): ACTION_BATTERY_CHANGED pluggedType: 2
02-28 18:07:52.366: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 78ms
02-28 18:07:52.366: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 25.793MB for 262164-byte allocation
02-28 18:07:52.421: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 53ms
02-28 18:07:52.479: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 59ms
02-28 18:07:52.479: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 26.043MB for 262164-byte allocation
02-28 18:07:52.522: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 44ms
02-28 18:07:52.526: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 26.293MB for 262164-byte allocation
02-28 18:07:52.581: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 54ms
02-28 18:07:52.581: INFO/jPCT-AE(4503): Additional visibility list (12) created with size: 65536
02-28 18:07:52.593: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:52.663: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 27 objects / 1176 bytes in 43ms
02-28 18:07:52.663: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 26.543MB for 262164-byte allocation
02-28 18:07:52.718: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 54ms
02-28 18:07:52.772: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 54ms
02-28 18:07:52.772: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 27.043MB for 262164-byte allocation
02-28 18:07:52.827: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 54ms
02-28 18:07:52.882: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 54ms
02-28 18:07:52.882: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 27.293MB for 262164-byte allocation
02-28 18:07:52.929: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 45ms
02-28 18:07:52.929: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 27.543MB for 262164-byte allocation
02-28 18:07:52.983: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 53ms
02-28 18:07:52.983: INFO/jPCT-AE(4503): Additional visibility list (13) created with size: 65536
02-28 18:07:52.995: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:53.069: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 27 objects / 1176 bytes in 44ms
02-28 18:07:53.069: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 27.793MB for 262164-byte allocation
02-28 18:07:53.124: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 54ms
02-28 18:07:53.183: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 55ms
02-28 18:07:53.183: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 28.293MB for 262164-byte allocation
02-28 18:07:53.237: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 55ms
02-28 18:07:53.292: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 55ms
02-28 18:07:53.296: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 28.543MB for 262164-byte allocation
02-28 18:07:53.343: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 46ms
02-28 18:07:53.343: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 28.793MB for 262164-byte allocation
02-28 18:07:53.397: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 55ms
02-28 18:07:53.397: INFO/jPCT-AE(4503): Additional visibility list (14) created with size: 65536
02-28 18:07:53.409: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:53.479: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 27 objects / 1176 bytes in 45ms
02-28 18:07:53.483: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 29.043MB for 262164-byte allocation
02-28 18:07:53.538: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 56ms
02-28 18:07:53.597: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 56ms
02-28 18:07:53.597: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 29.543MB for 262164-byte allocation
02-28 18:07:53.651: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 56ms
02-28 18:07:53.710: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 56ms
02-28 18:07:53.710: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 29.793MB for 262164-byte allocation
02-28 18:07:53.757: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 47ms
02-28 18:07:53.757: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 30.043MB for 262164-byte allocation
02-28 18:07:53.815: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 57ms
02-28 18:07:53.815: INFO/jPCT-AE(4503): Additional visibility list (15) created with size: 65536
02-28 18:07:53.827: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:53.905: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 27 objects / 1176 bytes in 46ms
02-28 18:07:53.905: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 30.293MB for 262164-byte allocation
02-28 18:07:53.960: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 56ms
02-28 18:07:54.019: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 56ms
02-28 18:07:54.019: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 30.793MB for 262164-byte allocation
02-28 18:07:54.077: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 57ms
02-28 18:07:54.136: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 57ms
02-28 18:07:54.136: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 31.043MB for 262164-byte allocation
02-28 18:07:54.183: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 48ms
02-28 18:07:54.186: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 31.293MB for 262164-byte allocation
02-28 18:07:54.241: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 57ms
02-28 18:07:54.241: INFO/jPCT-AE(4503): Additional visibility list (16) created with size: 65536
02-28 18:07:54.257: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:54.331: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 25 objects / 1168 bytes in 47ms
02-28 18:07:54.331: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 31.543MB for 262164-byte allocation
02-28 18:07:54.390: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 58ms
02-28 18:07:54.448: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 58ms
02-28 18:07:54.448: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 32.044MB for 262164-byte allocation
02-28 18:07:54.507: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 58ms
02-28 18:07:54.569: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 59ms
02-28 18:07:54.569: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 32.294MB for 262164-byte allocation
02-28 18:07:54.620: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 50ms
02-28 18:07:54.620: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 32.543MB for 262164-byte allocation
02-28 18:07:54.679: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 58ms
02-28 18:07:54.679: INFO/jPCT-AE(4503): Additional visibility list (17) created with size: 65536
02-28 18:07:54.690: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:54.765: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 23 objects / 1056 bytes in 49ms
02-28 18:07:54.768: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 32.794MB for 262164-byte allocation
02-28 18:07:54.827: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 59ms
02-28 18:07:54.886: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 59ms
02-28 18:07:54.886: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 33.294MB for 262164-byte allocation
02-28 18:07:54.948: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 59ms
02-28 18:07:55.007: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 59ms
02-28 18:07:55.007: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 33.544MB for 262164-byte allocation
02-28 18:07:55.058: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 50ms
02-28 18:07:55.058: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 33.794MB for 262164-byte allocation
02-28 18:07:55.116: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 58ms
02-28 18:07:55.116: INFO/jPCT-AE(4503): Additional visibility list (18) created with size: 65536
02-28 18:07:55.128: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:55.206: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 24 objects / 1088 bytes in 49ms
02-28 18:07:55.206: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 34.044MB for 262164-byte allocation
02-28 18:07:55.269: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 60ms
02-28 18:07:55.327: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 60ms
02-28 18:07:55.331: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 34.544MB for 262164-byte allocation
02-28 18:07:55.390: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 60ms
02-28 18:07:55.452: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 60ms
02-28 18:07:55.452: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 34.794MB for 262164-byte allocation
02-28 18:07:55.503: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 51ms
02-28 18:07:55.503: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 35.044MB for 262164-byte allocation
02-28 18:07:55.565: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 60ms
02-28 18:07:55.565: INFO/jPCT-AE(4503): Additional visibility list (19) created with size: 65536
02-28 18:07:55.577: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:55.655: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 23 objects / 1056 bytes in 50ms
02-28 18:07:55.655: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 35.294MB for 262164-byte allocation
02-28 18:07:55.718: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 61ms
02-28 18:07:55.776: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 60ms
02-28 18:07:55.780: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 35.794MB for 262164-byte allocation
02-28 18:07:55.839: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 61ms
02-28 18:07:55.901: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 62ms
02-28 18:07:55.905: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 36.044MB for 262164-byte allocation
02-28 18:07:55.956: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 52ms
02-28 18:07:55.956: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 36.294MB for 262164-byte allocation
02-28 18:07:56.019: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 61ms
02-28 18:07:56.019: INFO/jPCT-AE(4503): Additional visibility list (20) created with size: 65536
02-28 18:07:56.030: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:56.108: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 24 objects / 1088 bytes in 52ms
02-28 18:07:56.112: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 36.544MB for 262164-byte allocation
02-28 18:07:56.175: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 62ms
02-28 18:07:56.237: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 61ms
02-28 18:07:56.237: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 37.044MB for 262164-byte allocation
02-28 18:07:56.300: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 63ms
02-28 18:07:56.362: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 62ms
02-28 18:07:56.362: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 37.294MB for 262164-byte allocation
02-28 18:07:56.417: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 53ms
02-28 18:07:56.417: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 37.544MB for 262164-byte allocation
02-28 18:07:56.483: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 66ms
02-28 18:07:56.483: INFO/jPCT-AE(4503): Additional visibility list (21) created with size: 65536
02-28 18:07:56.499: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:56.577: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 23 objects / 1056 bytes in 53ms
02-28 18:07:56.581: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 37.795MB for 262164-byte allocation
02-28 18:07:56.644: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 63ms
02-28 18:07:56.706: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 62ms
02-28 18:07:56.706: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 38.295MB for 262164-byte allocation
02-28 18:07:56.769: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 62ms
02-28 18:07:56.835: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 64ms
02-28 18:07:56.835: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 38.545MB for 262164-byte allocation
02-28 18:07:56.890: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 54ms
02-28 18:07:56.890: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 38.795MB for 262164-byte allocation
02-28 18:07:56.952: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 62ms
02-28 18:07:56.952: INFO/jPCT-AE(4503): Additional visibility list (22) created with size: 65536
02-28 18:07:56.964: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:57.046: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 24 objects / 1080 bytes in 52ms
02-28 18:07:57.046: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 39.045MB for 262164-byte allocation
02-28 18:07:57.108: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 63ms
02-28 18:07:57.175: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 63ms
02-28 18:07:57.175: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 39.545MB for 262164-byte allocation
02-28 18:07:57.237: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 63ms
02-28 18:07:57.304: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 66ms
02-28 18:07:57.304: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 39.795MB for 262164-byte allocation
02-28 18:07:57.362: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 54ms
02-28 18:07:57.362: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 40.045MB for 262164-byte allocation
02-28 18:07:57.425: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 63ms
02-28 18:07:57.425: INFO/jPCT-AE(4503): Additional visibility list (23) created with size: 65536
02-28 18:07:57.436: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:57.519: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 24 objects / 1160 bytes in 54ms
02-28 18:07:57.519: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 40.295MB for 262164-byte allocation
02-28 18:07:57.585: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 64ms
02-28 18:07:57.647: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 64ms
02-28 18:07:57.651: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 40.795MB for 262164-byte allocation
02-28 18:07:57.714: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 64ms
02-28 18:07:57.780: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 64ms
02-28 18:07:57.780: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 41.045MB for 262164-byte allocation
02-28 18:07:57.835: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 55ms
02-28 18:07:57.835: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 41.295MB for 262164-byte allocation
02-28 18:07:57.901: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 64ms
02-28 18:07:57.901: INFO/jPCT-AE(4503): Additional visibility list (24) created with size: 65536
02-28 18:07:57.913: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:57.995: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 24 objects / 1080 bytes in 55ms
02-28 18:07:57.995: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 41.545MB for 262164-byte allocation
02-28 18:07:58.061: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 65ms
02-28 18:07:58.128: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 66ms
02-28 18:07:58.128: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 42.045MB for 262164-byte allocation
02-28 18:07:58.194: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 65ms
02-28 18:07:58.261: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 66ms
02-28 18:07:58.265: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 42.295MB for 262164-byte allocation
02-28 18:07:58.319: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 56ms
02-28 18:07:58.319: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 42.545MB for 262164-byte allocation
02-28 18:07:58.386: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 65ms
02-28 18:07:58.386: INFO/jPCT-AE(4503): Additional visibility list (25) created with size: 65536
02-28 18:07:58.401: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:58.483: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 23 objects / 1048 bytes in 55ms
02-28 18:07:58.483: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 42.796MB for 262164-byte allocation
02-28 18:07:58.550: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 66ms
02-28 18:07:58.620: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 67ms
02-28 18:07:58.620: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 43.296MB for 262164-byte allocation
02-28 18:07:58.686: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 66ms
02-28 18:07:58.753: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 66ms
02-28 18:07:58.753: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 43.546MB for 262164-byte allocation
02-28 18:07:58.811: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 57ms
02-28 18:07:58.811: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 43.796MB for 262164-byte allocation
02-28 18:07:58.878: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 66ms
02-28 18:07:58.878: INFO/jPCT-AE(4503): Additional visibility list (26) created with size: 65536
02-28 18:07:58.894: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:58.976: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 24 objects / 1080 bytes in 56ms
02-28 18:07:58.976: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 44.046MB for 262164-byte allocation
02-28 18:07:59.046: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 68ms
02-28 18:07:59.112: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 67ms
02-28 18:07:59.112: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 44.546MB for 262164-byte allocation
02-28 18:07:59.183: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 67ms
02-28 18:07:59.249: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 68ms
02-28 18:07:59.249: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 44.796MB for 262164-byte allocation
02-28 18:07:59.311: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 59ms
02-28 18:07:59.311: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 45.046MB for 262164-byte allocation
02-28 18:07:59.378: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 67ms
02-28 18:07:59.378: INFO/jPCT-AE(4503): Additional visibility list (27) created with size: 65536
02-28 18:07:59.390: INFO/jPCT-AE(4503): Drawing thread terminated!
02-28 18:07:59.476: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 23 objects / 1048 bytes in 57ms
02-28 18:07:59.476: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 45.296MB for 262164-byte allocation
02-28 18:07:59.546: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 1 objects / 32 bytes in 68ms
02-28 18:07:59.612: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 67ms
02-28 18:07:59.616: INFO/dalvikvm-heap(4503): Grow heap (frag case) to 45.796MB for 262164-byte allocation
02-28 18:07:59.683: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 68ms
02-28 18:07:59.753: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 0 objects / 0 bytes in 68ms
02-28 18:07:59.753: INFO/dalvikvm-heap(4503): Forcing collection of SoftReferences for 262164-byte allocation
02-28 18:07:59.815: DEBUG/dalvikvm(4503): GC_FOR_MALLOC freed 4 objects / 112 bytes in 61ms
02-28 18:07:59.815: INFO/dalvikvm(4503): "GLThread 9" prio=5 tid=8 RUNNABLE
02-28 18:07:59.815: INFO/dalvikvm(4503):   | group="main" sCount=0 dsCount=0 s=N obj=0x48638a10 self=0x21e508
02-28 18:07:59.815: INFO/dalvikvm(4503):   | sysTid=4510 nice=0 sched=0/0 cgrp=default handle=2221640
02-28 18:07:59.815: INFO/dalvikvm(4503):   | schedstat=( 16335991400 2077501159 5800 )
02-28 18:07:59.815: INFO/dalvikvm(4503):   at com.threed.jpct.VisList.<init>(VisList.java:~52)
02-28 18:07:59.815: INFO/dalvikvm(4503):   at com.threed.jpct.VisListManager.getVisList(VisListManager.java:59)
02-28 18:07:59.815: INFO/dalvikvm(4503):   at com.threed.jpct.World.renderScene(World.java:1024)
02-28 18:07:59.815: INFO/dalvikvm(4503):   at gp.itsolutions.Render.onDrawFrame(Render.java:105)
02-28 18:07:59.815: INFO/dalvikvm(4503):   at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1332)
02-28 18:07:59.815: INFO/dalvikvm(4503):   at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1116)
02-28 18:07:59.839: WARN/dalvikvm(4503): threadid=8: thread exiting with uncaught exception (group=0x4001d7d0)
02-28 18:07:59.843: WARN/ActivityManager(2872):   Force finishing activity gp.itsolutions/.Gameplay
02-28 18:07:59.851: INFO/WindowManager(2872): Setting rotation to 0, animFlags=129
02-28 18:07:59.870: INFO/ActivityManager(2872): Config changed: { scale=1.0 imsi=204/4 loc=nl_NL touch=3 keys=1/1/2 nav=1/1 orien=1 layout=34 uiMode=17 seq=15 FlipFont=0}
02-28 18:07:59.913: INFO/(2872): dumpmesg > "/data/log/dumpstate_app_error.log"
02-28 18:08:00.210: INFO/Digital Clock(4289): Update broadcast received.
02-28 18:08:00.284: INFO/jPCT-AE(4503): Static references cleared...
02-28 18:08:00.284: INFO/jPCT-AE(4503): Static references cleared...
02-28 18:08:00.284: INFO/jPCT-AE(4503): Static references cleared...
02-28 18:08:00.292: INFO/jPCT-AE(4503): Static references cleared...
02-28 18:08:00.292: INFO/jPCT-AE(4503): Static references cleared...
02-28 18:08:00.292: INFO/jPCT-AE(4503): Static references cleared...
02-28 18:08:00.296: INFO/jPCT-AE(4503): Static references cleared...
02-28 18:08:00.296: INFO/jPCT-AE(4503): Static references cleared...
02-28 18:08:00.296: INFO/jPCT-AE(4503): Static references cleared...
02-28 18:08:00.300: INFO/jPCT-AE(4503): All texture data unloaded from gpu!
02-28 18:08:00.300: INFO/jPCT-AE(4503): Static references cleared...
02-28 18:08:00.300: INFO/jPCT-AE(4503): All texture data unloaded from gpu!
02-28 18:08:00.300: INFO/jPCT-AE(4503): Renderer disposed!
02-28 18:08:00.300: INFO/jPCT-AE(4503): Static references cleared...
02-28 18:08:00.362: INFO/jPCT-AE(4503): Static references cleared...
02-28 18:08:00.362: DEBUG/dalvikvm(4503): GC_EXPLICIT freed 642 objects / 1011168 bytes in 59ms
02-28 18:08:00.362: INFO/jPCT-AE(4503): Static references cleared...
02-28 18:08:02.417: DEBUG/dalvikvm(2872): GC_EXPLICIT freed 4264 objects / 209184 bytes in 222ms
02-28 18:08:05.460: DEBUG/dalvikvm(3953): GC_EXPLICIT freed 10908 objects / 491024 bytes in 191ms

23
Support / Re: blitting text and images
« on: February 28, 2011, 04:34:51 pm »
Well, yea.. the render loop to update the name with the player position... (working in jpct-ae btw)
Thing is, when I disable the Interact2D, it does work properly, (except for the position then =p)

24
Support / Re: blitting text and images
« on: February 28, 2011, 03:27:40 pm »
Not sure what I'm doing wrong here,
Code: [Select]
public void drawPlayerName(){
namePos3D = Position;
namePos3D.y -= 2f;
namePos2D = Interact2D.project3D2D(Render.camera.getJpctCamera(), Render.frameBuffer, namePos3D);

float x = paint.measureText(this.Name) / 2;

playerName.blitString(Render.frameBuffer, this.Name, (int) (namePos2D.x - x), (int) namePos2D.y, 255, RGBColor.WHITE);

}
After I call this function (just before fb.display()) the game freezes for like 5 seconds (lots of garbage collection or something) and then crashes with an out of memory exception:
Code: [Select]
Out of memory on a 262164-byte allocation.
FATAL EXCEPTION: GLThread 9
java.lang.OutOfMemoryError
    at com.threed.jpct.VisList.<init>(VisList.java:52)
    at com.threed.jpct.VisListManager.getVisList(VisListManager.java:59)
    at com.threed.jpct.World.renderScene(World.java:1024)
    at com.threed.jpct.util.SkyBox.render(SkyBox.java:198)
    at gp.itsolutions.SkyBox.render(SkyBox.java:38)
    at gp.itsolutions.Render.onDrawFrame(Render.java:101)
    at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1332)
    at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1116)
call to OpenGL ES API with no current context (logged once per thread)

25
Support / Re: blitting text and images
« on: February 28, 2011, 12:04:29 pm »
How would I go about the calculation for following a 3d object (as seen in the first post screenshot?)
I want to show the names above my players in the game..

26
Support / Re: Polygon picking?
« on: February 27, 2011, 10:49:57 pm »
wow, that was fast :p lol ok thanks :)


Got my getTerrainHeightAtXZ function finally working now :D
Code: [Select]
public float getTerrainHeightAtXZ(float x, float y, float z){

direction = SimpleVector.create(0,1,0);
distance = this.terrain.calcMinDistance(SimpleVector.create(x,y,z), direction, 1000);

if(distance != Object3D.COLLISION_NONE){

collisionPoint = direction;
        collisionPoint.scalarMul( distance );
        collisionPoint.add( SimpleVector.create(x,y,z) );
        Log.d(collisionPoint.y + "");
        return collisionPoint.y;

}


return 0;
}

Thanks for all the help :)

27
Support / Re: Polygon picking?
« on: February 27, 2011, 10:48:17 pm »
The direction vector in
Code: [Select]
this.terrain.calcMinDistance(SimpleVector.create(x,y,z), direction, 100);to cast this down, should it be 0,1,0?

28
Support / Re: 3D demos
« on: February 27, 2011, 09:03:05 pm »
search for Rightware in market and they will be the only two you will find.

29
Feedback / Re: imageshack images
« on: February 27, 2011, 01:54:59 pm »
This is because the domain jpct.net is not registered at imageshack, for egon, please goto http://stream.imageshack.us/content.php?page=register_domain and register the domain there,
Then it should work.

30
Support / Re: Out of memory
« on: February 26, 2011, 08:40:08 am »
Vertex count: 390150
Triangle count: 130050

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