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Messages - AGP

Pages: 1 2 [3] 4 5 ... 116
31
Support / Re: Cpct?
« on: April 09, 2021, 09:47:21 am »
The GLRenderer (not yet the AWT) is working! Yay.

32
Support / Re: Cpct?
« on: March 25, 2021, 09:00:00 pm »
The reason that I don't think that that's it, other than the fact that I didn't change what you did, is that no matter what model I test this is what I get:
https://www.youtube.com/watch?v=Pfuo77vKUbo

33
Support / Re: Cpct?
« on: March 25, 2021, 06:30:17 pm »
Yes, I had to do that lighting hack on the 1.31 port (one or two of the light multipliers were always 0) but otherwise the SoftGLRenderer renders perfectly. And as I said, the current model being tested is from Primitives.

34
Support / Re: Cpct?
« on: March 25, 2021, 06:02:38 pm »
It renders junk with vertex arrays, and it renders nothing if glVertexArrays is set to false.

35
Support / Re: Cpct?
« on: March 25, 2021, 09:00:59 am »
How do I get the number of vertices from inside the AWTGLRenderer, then? I know how to do it with World, Mesh, etc. but I really want to see what AWTGLRenderer has to identify the current problem.

36
Support / Re: Cpct?
« on: March 25, 2021, 08:22:44 am »
Seemed way too small a number to me as well. Do you understand that printout (note that what I interpreted as number of vertices was vertPos)?

37
News / Re: Version 1.32 has been released!
« on: March 25, 2021, 08:21:23 am »
Awesome. Thanks very much.

But it's still missing Polylines in SoftGLRenderer...

38
Support / Re: Cpct?
« on: March 25, 2021, 03:04:28 am »
Look at how strange this is: renderVertexArray(), before one of its many vertPos = 0 calls, prints this even as the very wrong shapes are drawn on the screen. Model being tested here is a simple Primitives.getSphere(20f) (I'm not even sure the 9 vertices is right for a sphere).
Code: [Select]
Logger.log("renderVertexArray(): number of vertices to draw: "+vertPos +", curPos: "+curPos);
Quote
renderVertexArray(): number of vertices to draw: 9, curPos: 3
renderVertexArray(): number of vertices to draw: 0, curPos: 0
renderVertexArray(): number of vertices to draw: 0, curPos: 0
renderVertexArray(): number of vertices to draw: 0, curPos: 0
renderVertexArray(): number of vertices to draw: 0, curPos: 0
...

By the way, a guy at the Android board says he's using version 1.32. Do you have different versions for PC and Android (because I thought we were at 1.31)?

39
Support / Re: Cpct?
« on: March 24, 2021, 12:42:32 am »
GL.VertexPointer must be called, you mean? Because createVertexArrays() doesn't call GL.BufferData(BufferTarget.ArrayBuffer, vertices.Length * sizeof(float), vertices, BufferUsageHint.StaticDraw). Should that not also be done? Put differently: where do you tell OpenGL to use the vertices object if not with VertexPointer()?

40
Support / Re: Cpct?
« on: March 23, 2021, 06:35:12 pm »
I'm drawing again, albeit very weird shapes (even when I created an Object3D made up of a single triangle) with AWTGLRenderer. I've noticed that you call GL.VertexPointer(), as opposed to something like GL.GenBuffer() and GL.BindVertexArray(). Is there a reason for this or is that an OpenGL version thing? Should I try the latter or is that somehow wrong in the context of the engine?

41
Support / Re: Cpct?
« on: March 05, 2021, 09:17:46 am »
OK, now AWTGLRenderer is stuck on MODE_GRAB_SCREEN. Note that at the very beginning the frame's OnPaint() gets called and completes once. Then we get a lot of drawWireframe calls, followed by infinite MODE_GRAB_SCREENs.

Quote
ThreedCanvas.OnPaint()
ThreedCanvas.OnPaint(): Finished painting. Swapping buffers. onceList.count: 0
ThreedCanvas.OnPaint()
AWTGLRenderer.executeGL():  MODE_CLEAR: 2
AWTGLRenderer.executeGL():  MODE_SET_CAMERA: 21
AWTGLRenderer.executeGL():  MODE_SET_FRUSTUM: 0
AWTGLRenderer.executeGL():  MODE_REINIT: 23
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
drawWireframe(AWTDisplayList list, int ind): drawing with color: 255, 255, 0
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
Expanding command queue to 2000 entries!
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6
AWTGLRenderer.executeGL():  MODE_GRAB_SCREEN: 6

42
Support / Re: Cpct?
« on: February 25, 2021, 01:50:34 am »
I'm not doing recursion in my code. I thought maybe you had it somewhere I missed.

At any rate, I'm now porting the Worker class in an effort to fix the lighting annoyance in the SoftGLRenderer, and I came across a Thread.MAX_PRIORITY-1 assignment. MAX_PRIORITY is 10, NORM_PRIORITY is 5, and MIN_PRIORITY IS 1. So what's 9 about?

43
Support / Re: Cpct?
« on: February 22, 2021, 03:04:38 pm »
It happens immediately. No rendering, or even clearing, gets done.

44
Support / Re: Cpct?
« on: February 22, 2021, 07:55:06 am »
It seems that C# is just not good with StackOverflowExceptions. I installed WinDbg and, not usefully, got the following output. I really don't know how to use debuggers. LOL
Quote
Microsoft (R) Windows Debugger Version 10.0.20153.1000 AMD64
Copyright (c) Microsoft Corporation. All rights reserved.

CommandLine: D:\MyPrograms\3D\Demo3D\DemoGL.exe

************* Path validation summary **************
Response                         Time (ms)     Location
Deferred                                       srv*
Symbol search path is: srv*
Executable search path is:
ModLoad: 00000000`00b20000 00000000`00b28000   image00000000`00b20000
ModLoad: 00007ffe`bfce0000 00007ffe`bfed0000   ntdll.dll
ModLoad: 00007ffe`aabe0000 00007ffe`aac44000   C:\windows\SYSTEM32\MSCOREE.DLL
ModLoad: 00007ffe`be8d0000 00007ffe`be982000   C:\windows\System32\KERNEL32.dll
ModLoad: 00007ffe`bda40000 00007ffe`bdce5000   C:\windows\System32\KERNELBASE.dll
(601c.3670): Break instruction exception - code 80000003 (first chance)
ntdll!LdrpDoDebuggerBreak+0x30:
00007ffe`bfdb0fac cc              int     3
0:000> sxe ld clr
0:000> .loadby SOS.dll clr
Unable to find module 'clr'
0:000> sxe ld clr
CommandLine: D:\MyPrograms\3D\Demo3D\DemoGL.exe

************* Path validation summary **************
Response                         Time (ms)     Location
Deferred                                       srv*
Symbol search path is: srv*
Executable search path is:
ModLoad: 00000000`00390000 00000000`00398000   image00000000`00390000
ModLoad: 00007ffe`bde30000 00007ffe`bded3000   C:\windows\System32\ADVAPI32.dll
ModLoad: 00007ffe`bfce0000 00007ffe`bfed0000   ntdll.dll
ModLoad: 00007ffe`be500000 00007ffe`be59e000   C:\windows\System32\msvcrt.dll
ModLoad: 00007ffe`bdd90000 00007ffe`bde27000   C:\windows\System32\sechost.dll
ModLoad: 00007ffe`be0a0000 00007ffe`be1bf000   C:\windows\System32\RPCRT4.dll
ModLoad: 00007ffe`aabe0000 00007ffe`aac44000   C:\windows\SYSTEM32\MSCOREE.DLL
ModLoad: 00007ffe`be8d0000 00007ffe`be982000   C:\windows\System32\KERNEL32.dll
ModLoad: 00007ffe`bda40000 00007ffe`bdce5000   C:\windows\System32\KERNELBASE.dll
ModLoad: 00007ffe`aab30000 00007ffe`aabda000   C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll
ModLoad: 00007ffe`be040000 00007ffe`be092000   C:\windows\System32\SHLWAPI.dll
ModLoad: 00007ffe`be1c0000 00007ffe`be4f7000   C:\windows\System32\combase.dll
ModLoad: 00007ffe`bd8e0000 00007ffe`bd9da000   C:\windows\System32\ucrtbase.dll
ModLoad: 00007ffe`bcd00000 00007ffe`bcd81000   C:\windows\System32\bcryptPrimitives.dll
ModLoad: 00007ffe`bdf10000 00007ffe`bdf36000   C:\windows\System32\GDI32.dll
ModLoad: 00007ffe`bcc60000 00007ffe`bcc81000   C:\windows\System32\win32u.dll
ModLoad: 00007ffe`bcf10000 00007ffe`bd0a8000   C:\windows\System32\gdi32full.dll
ModLoad: 00007ffe`bdcf0000 00007ffe`bdd8e000   C:\windows\System32\msvcp_win.dll
ModLoad: 00007ffe`beb30000 00007ffe`becc4000   C:\windows\System32\USER32.dll
ModLoad: 00007ffe`bdee0000 00007ffe`bdf0e000   C:\windows\System32\IMM32.DLL
ModLoad: 00007ffe`bcc40000 00007ffe`bcc51000   C:\windows\System32\kernel.appcore.dll
ModLoad: 00007ffe`b7660000 00007ffe`b766a000   C:\windows\SYSTEM32\VERSION.dll
ModLoad: 00007ffe`693b0000 00007ffe`69e72000   C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll
ntdll!NtMapViewOfSection+0x14:
00007ffe`bfd7d294 c3              ret
0:000> sxe ld clr
0:000> .loadby SOS.dll clr
0:000> !stoponexception -create System.StackOverflowException
Breakpoint set
0:000> g
ModLoad: 00007ffe`aa460000 00007ffe`aa51d000   C:\windows\SYSTEM32\ucrtbase_clr0400.dll
(2de4.1258): Break instruction exception - code 80000003 (first chance)
ntdll!LdrpDoDebuggerBreak+0x30:
00007ffe`bfdb0fac cc              int     3
1:001> g
ModLoad: 00007ffe`b6400000 00007ffe`b6416000   C:\windows\SYSTEM32\VCRUNTIME140_CLR0400.dll
ModLoad: 00007ffe`bde30000 00007ffe`bded3000   C:\windows\System32\ADVAPI32.dll
ModLoad: 00007ffe`be500000 00007ffe`be59e000   C:\windows\System32\msvcrt.dll
ModLoad: 00007ffe`bdd90000 00007ffe`bde27000   C:\windows\System32\sechost.dll
ModLoad: 00007ffe`be0a0000 00007ffe`be1bf000   C:\windows\System32\RPCRT4.dll
ModLoad: 00007ffe`aab30000 00007ffe`aabda000   C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll
(601c.3670): Unknown exception - code 04242420 (first chance)
ModLoad: 00007ffe`be040000 00007ffe`be092000   C:\windows\System32\SHLWAPI.dll
ModLoad: 00007ffe`be1c0000 00007ffe`be4f7000   C:\windows\System32\combase.dll
ModLoad: 00007ffe`bd8e0000 00007ffe`bd9da000   C:\windows\System32\ucrtbase.dll
ModLoad: 00007ffe`bcd00000 00007ffe`bcd81000   C:\windows\System32\bcryptPrimitives.dll
ModLoad: 00007ffe`bdf10000 00007ffe`bdf36000   C:\windows\System32\GDI32.dll
ModLoad: 00007ffe`bcc60000 00007ffe`bcc81000   C:\windows\System32\win32u.dll
ModLoad: 00007ffe`bcf10000 00007ffe`bd0a8000   C:\windows\System32\gdi32full.dll
ModLoad: 00007ffe`bdcf0000 00007ffe`bdd8e000   C:\windows\System32\msvcp_win.dll
ModLoad: 00007ffe`beb30000 00007ffe`becc4000   C:\windows\System32\USER32.dll
ModLoad: 00007ffe`67db0000 00007ffe`693b0000   C:\windows\assembly\NativeImages_v4.0.30319_64\mscorlib\ed4777cae83e1fc9087ac3dc82cf23ab\mscorlib.ni.dll
ModLoad: 00007ffe`bdee0000 00007ffe`bdf0e000   C:\windows\System32\IMM32.DLL
ModLoad: 00007ffe`bf2b0000 00007ffe`bf407000   C:\windows\System32\ole32.dll
ModLoad: 00007ffe`bcc40000 00007ffe`bcc51000   C:\windows\System32\kernel.appcore.dll
ModLoad: 00007ffe`b7660000 00007ffe`b766a000   C:\windows\SYSTEM32\VERSION.dll
ModLoad: 00007ffe`693b0000 00007ffe`69e72000   C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll
ntdll!NtMapViewOfSection+0x14:
00007ffe`bfd7d294 c3              ret
1:001> g
ModLoad: 00007ffe`b6400000 00007ffe`b6416000   C:\windows\SYSTEM32\VCRUNTIME140_CLR0400.dll
ModLoad: 00007ffe`aa460000 00007ffe`aa51d000   C:\windows\SYSTEM32\ucrtbase_clr0400.dll
ModLoad: 00007ffe`5fa10000 00007ffe`60680000   C:\windows\assembly\NativeImages_v4.0.30319_64\System\76c2318d9c3680627b8a4a680bb84f48\System.ni.dll
(2de4.1258): Unknown exception - code 04242420 (first chance)
ModLoad: 00007ffe`71f10000 00007ffe`72104000   C:\windows\assembly\NativeImages_v4.0.30319_64\System.Drawing\ae4ddca078478b32a190cdf2c48e80f9\System.Drawing.ni.dll
ModLoad: 00007ffe`6ef60000 00007ffe`70008000   C:\windows\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\81767a18ed963e3a442c2c73684b4b28\System.Windows.Forms.ni.dll
ModLoad: 00007ffe`67db0000 00007ffe`693b0000   C:\windows\assembly\NativeImages_v4.0.30319_64\mscorlib\ed4777cae83e1fc9087ac3dc82cf23ab\mscorlib.ni.dll
ModLoad: 00007ffe`80c30000 00007ffe`80d7f000   C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll
ntdll!NtMapViewOfSection+0x14:
00007ffe`bfd7d294 c3              ret
0:000> g
ModLoad: 00007ffe`bf2b0000 00007ffe`bf407000   C:\windows\System32\ole32.dll
ModLoad: 00000000`02d40000 00000000`02dc4000   image00000000`02d40000
ModLoad: 00000000`1b7b0000 00000000`1b834000   image00000000`1b7b0000
ModLoad: 00007ffe`5fa10000 00007ffe`60680000   C:\windows\assembly\NativeImages_v4.0.30319_64\System\76c2318d9c3680627b8a4a680bb84f48\System.ni.dll
ModLoad: 00000000`01110000 00000000`0111e000   OpenTK.GLControl.dll
ModLoad: 00000000`01120000 00000000`0112e000   OpenTK.GLControl.dll
ModLoad: 00007ffe`bcc90000 00007ffe`bcca7000   C:\windows\System32\CRYPTSP.dll
ModLoad: 00007ffe`71f10000 00007ffe`72104000   C:\windows\assembly\NativeImages_v4.0.30319_64\System.Drawing\ae4ddca078478b32a190cdf2c48e80f9\System.Drawing.ni.dll
ModLoad: 00007ffe`bbf50000 00007ffe`bbf83000   C:\windows\system32\rsaenh.dll
ModLoad: 00007ffe`bcd90000 00007ffe`bcdb6000   C:\windows\System32\bcrypt.dll
ModLoad: 00007ffe`bc5a0000 00007ffe`bc5ac000   C:\windows\SYSTEM32\CRYPTBASE.dll
ModLoad: 00007ffe`6ef60000 00007ffe`70008000   C:\windows\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\81767a18ed963e3a442c2c73684b4b28\System.Windows.Forms.ni.dll
ModLoad: 00000000`1b840000 00000000`1bdc0000   OpenTK.dll
ModLoad: 00000000`1bdc0000 00000000`1c340000   OpenTK.dll
ModLoad: 00007ffe`80c30000 00007ffe`80d7f000   C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll
ntdll!NtMapViewOfSection+0x14:
00007ffe`bfd7d294 c3              ret
1:001> g
ModLoad: 00000000`1af50000 00000000`1afd4000   image00000000`1af50000
ModLoad: 00000000`1afe0000 00000000`1b064000   image00000000`1afe0000
ModLoad: 00000000`02640000 00000000`0264e000   OpenTK.GLControl.dll
ModLoad: 00000000`02650000 00000000`0265e000   OpenTK.GLControl.dll
ModLoad: 00007ffe`bcc90000 00007ffe`bcca7000   C:\windows\System32\CRYPTSP.dll
ModLoad: 00007ffe`bbf50000 00007ffe`bbf83000   C:\windows\system32\rsaenh.dll
ModLoad: 00007ffe`bcd90000 00007ffe`bcdb6000   C:\windows\System32\bcrypt.dll
ModLoad: 00007ffe`5ef90000 00007ffe`5fa05000   C:\windows\assembly\NativeImages_v4.0.30319_64\System.Core\8e03f9afd831af61f8413ed5a6b394cd\System.Core.ni.dll
ModLoad: 00007ffe`bc5a0000 00007ffe`bc5ac000   C:\windows\SYSTEM32\CRYPTBASE.dll
ModLoad: 00007ffe`679f0000 00007ffe`67b23000   C:\windows\assembly\NativeImages_v4.0.30319_64\System.Configuration\0230074871fa66a53c18cf61aa79cb38\System.Configuration.ni.dll
ModLoad: 00000000`1b070000 00000000`1b5f0000   OpenTK.dll
ModLoad: 00000000`1b5f0000 00000000`1bb70000   OpenTK.dll
ModLoad: 00007ffe`5c160000 00007ffe`5ca0b000   C:\windows\assembly\NativeImages_v4.0.30319_64\System.Xml\dc6e982e28f321870f322f1b3af2d83e\System.Xml.ni.dll
ModLoad: 00007ffe`bf5b0000 00007ffe`bfc98000   C:\windows\System32\shell32.dll
ModLoad: 00007ffe`bccb0000 00007ffe`bccfa000   C:\windows\System32\cfgmgr32.dll
ModLoad: 00007ffe`becd0000 00007ffe`bed77000   C:\windows\System32\shcore.dll
ModLoad: 00007ffe`bd160000 00007ffe`bd8db000   C:\windows\System32\windows.storage.dll
ModLoad: 00007ffe`bcbf0000 00007ffe`bcc13000   C:\windows\System32\profapi.dll
ModLoad: 00007ffe`bcba0000 00007ffe`bcbea000   C:\windows\System32\powrprof.dll
ModLoad: 00007ffe`bcb90000 00007ffe`bcba0000   C:\windows\System32\UMPDC.dll
ModLoad: 00007ffe`5ef90000 00007ffe`5fa05000   C:\windows\assembly\NativeImages_v4.0.30319_64\System.Core\8e03f9afd831af61f8413ed5a6b394cd\System.Core.ni.dll
ModLoad: 00007ffe`679f0000 00007ffe`67b23000   C:\windows\assembly\NativeImages_v4.0.30319_64\System.Configuration\0230074871fa66a53c18cf61aa79cb38\System.Configuration.ni.dll
ModLoad: 00007ffe`ba840000 00007ffe`ba8d9000   C:\windows\system32\uxtheme.dll
ModLoad: 00007ffe`b2290000 00007ffe`b2339000   C:\windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1379_none_73b5a52ad813d2b1\comctl32.dll
ModLoad: 00007ffe`5c160000 00007ffe`5ca0b000   C:\windows\assembly\NativeImages_v4.0.30319_64\System.Xml\dc6e982e28f321870f322f1b3af2d83e\System.Xml.ni.dll
ModLoad: 00007ffe`bf5b0000 00007ffe`bfc98000   C:\windows\System32\shell32.dll
ModLoad: 00007ffe`bccb0000 00007ffe`bccfa000   C:\windows\System32\cfgmgr32.dll
ModLoad: 00007ffe`becd0000 00007ffe`bed77000   C:\windows\System32\shcore.dll
ModLoad: 00007ffe`bd160000 00007ffe`bd8db000   C:\windows\System32\windows.storage.dll
ModLoad: 00007ffe`bcbf0000 00007ffe`bcc13000   C:\windows\System32\profapi.dll
ModLoad: 00007ffe`bcba0000 00007ffe`bcbea000   C:\windows\System32\powrprof.dll
ModLoad: 00007ffe`bcb90000 00007ffe`bcba0000   C:\windows\System32\UMPDC.dll
ModLoad: 00007ffe`ba840000 00007ffe`ba8d9000   C:\windows\system32\uxtheme.dll
ModLoad: 00007ffe`b2290000 00007ffe`b2339000   C:\windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1379_none_73b5a52ad813d2b1\comctl32.dll
ModLoad: 00007ffe`b14f0000 00007ffe`b1696000   C:\windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.1379_none_cf6ae6993eef3a92\gdiplus.dll
ModLoad: 00007ffe`be9f0000 00007ffe`beb25000   C:\windows\System32\MSCTF.dll
ModLoad: 00007ffe`bf4e0000 00007ffe`bf5a5000   C:\windows\System32\OLEAUT32.dll
ModLoad: 00007ffe`b14f0000 00007ffe`b1696000   C:\windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.1379_none_cf6ae6993eef3a92\gdiplus.dll
ModLoad: 00007ffe`be9f0000 00007ffe`beb25000   C:\windows\System32\MSCTF.dll
ModLoad: 00007ffe`bf4e0000 00007ffe`bf5a5000   C:\windows\System32\OLEAUT32.dll
ModLoad: 00007ffe`a1f70000 00007ffe`a20c6000   C:\windows\SYSTEM32\OPENGL32.DLL
ModLoad: 00007ffe`b7350000 00007ffe`b737c000   C:\windows\SYSTEM32\GLU32.dll
ModLoad: 00007ffe`bb6f0000 00007ffe`bb710000   C:\windows\SYSTEM32\dxcore.dll
(601c.3670): C++ EH exception - code e06d7363 (first chance)
(601c.3670): CLR exception - code e0434352 (first chance)
ModLoad: 00007ffe`a3980000 00007ffe`a3c7e000   C:\windows\SYSTEM32\DWrite.dll
ModLoad: 00007ffe`a1f70000 00007ffe`a20c6000   C:\windows\SYSTEM32\OPENGL32.DLL
ModLoad: 00007ffe`b7350000 00007ffe`b737c000   C:\windows\SYSTEM32\GLU32.dll
ModLoad: 00007ffe`bb6f0000 00007ffe`bb710000   C:\windows\SYSTEM32\dxcore.dll
(2de4.1258): C++ EH exception - code e06d7363 (first chance)
(2de4.1258): CLR exception - code e0434352 (first chance)
ModLoad: 00007ffe`a3980000 00007ffe`a3c7e000   C:\windows\SYSTEM32\DWrite.dll
ModLoad: 00007ffe`3f230000 00007ffe`41908000   C:\windows\System32\DriverStore\FileRepository\nvsm.inf_amd64_4f45c68d3a75c0b1\nvoglv64.dll
ModLoad: 00007ffe`bee00000 00007ffe`bf270000   C:\windows\System32\SETUPAPI.dll
ModLoad: 00007ffe`b8340000 00007ffe`b8353000   C:\windows\SYSTEM32\WTSAPI32.dll
ModLoad: 00007ffe`3f230000 00007ffe`41908000   C:\windows\System32\DriverStore\FileRepository\nvsm.inf_amd64_4f45c68d3a75c0b1\nvoglv64.dll
ModLoad: 00007ffe`bee00000 00007ffe`bf270000   C:\windows\System32\SETUPAPI.dll
ModLoad: 00007ffe`b8340000 00007ffe`b8353000   C:\windows\SYSTEM32\WTSAPI32.dll
ModLoad: 00007ffe`bc970000 00007ffe`bc99a000   C:\windows\SYSTEM32\DEVOBJ.dll
ModLoad: 00007ffe`bd9e0000 00007ffe`bda3c000   C:\windows\System32\WINTRUST.dll
ModLoad: 00007ffe`bcc20000 00007ffe`bcc32000   C:\windows\System32\MSASN1.dll
ModLoad: 00007ffe`bcdc0000 00007ffe`bcf0a000   C:\windows\System32\CRYPT32.dll
ModLoad: 00007ffe`bbbd0000 00007ffe`bbc01000   C:\windows\SYSTEM32\ntmarta.dll
ModLoad: 00007ffe`bc970000 00007ffe`bc99a000   C:\windows\SYSTEM32\DEVOBJ.dll
ModLoad: 00007ffe`bd9e0000 00007ffe`bda3c000   C:\windows\System32\WINTRUST.dll
ModLoad: 00007ffe`bcc20000 00007ffe`bcc32000   C:\windows\System32\MSASN1.dll
ModLoad: 00007ffe`bcdc0000 00007ffe`bcf0a000   C:\windows\System32\CRYPT32.dll
ModLoad: 00007ffe`bbbd0000 00007ffe`bbc01000   C:\windows\SYSTEM32\ntmarta.dll
ModLoad: 00007ffe`bae80000 00007ffe`baead000   C:\windows\SYSTEM32\dwmapi.dll
ModLoad: 00007ffe`bae80000 00007ffe`baead000   C:\windows\SYSTEM32\dwmapi.dll
ModLoad: 00007ffe`91a90000 00007ffe`91d3e000   C:\windows\system32\nvspcap64.dll
ModLoad: 00007ffe`91a90000 00007ffe`91d3e000   C:\windows\system32\nvspcap64.dll
ModLoad: 00007ffe`bbc70000 00007ffe`bbcc6000   C:\windows\SYSTEM32\WINSTA.dll
ModLoad: 00007ffe`bbc70000 00007ffe`bbcc6000   C:\windows\SYSTEM32\WINSTA.dll
(2de4.1258): CLR exception - code e0434352 (first chance)
(601c.3670): CLR exception - code e0434352 (first chance)
(2de4.1258): CLR exception - code e0434352 (first chance)
(601c.3670): CLR exception - code e0434352 (first chance)
(2de4.1258): CLR exception - code e0434352 (first chance)
(601c.3670): CLR exception - code e0434352 (first chance)
ModLoad: 00007ffe`a9390000 00007ffe`a942d000   C:\windows\System32\TextInputFramework.dll
ModLoad: 00007ffe`ba110000 00007ffe`ba1e4000   C:\windows\System32\CoreMessaging.dll
ModLoad: 00007ffe`a8840000 00007ffe`a8b6a000   C:\windows\System32\CoreUIComponents.dll
ModLoad: 00007ffe`b8890000 00007ffe`b89e2000   C:\windows\SYSTEM32\wintypes.dll
ModLoad: 00000000`25b50000 00000000`25ca2000   C:\windows\SYSTEM32\wintypes.dll
ModLoad: 00000000`22a10000 00000000`22b62000   C:\windows\SYSTEM32\wintypes.dll
ModLoad: 00007ffe`ae360000 00007ffe`ae607000   C:\windows\System32\iertutil.dll
(601c.3670): Stack overflow - code c00000fd (first chance)
First chance exceptions are reported before any exception handling.
This exception may be expected and handled.
00007ffe`09eb373d f3ab            rep stos dword ptr [rdi]

For whatever they're worth, the console printouts:
Quote
-> using BufferedImage
BufferedImageBuffer.getPixels()
Software renderer (OpenGL mode) initialized
Using LWJGL's AWTGLCanvas
execute(int, object[]): Parameters null? False Init? False MODE_RETURN_CANVAS: 11
Software renderer disposed
Loading Texture...numbers.jpg
Texture.loadTexture(string filename, FileStream inStream, Image img, bool alpha): Parameter is not valid.
[ 2/22/2021 3:56:59 AM ] - ERROR: File not found - replacement texture used instead!
Loading Texture...EarthTexture.png
Texture.loadTexture(string filename, FileStream inStream, Image img, bool alpha): Parameter is not valid.
[ 2/22/2021 3:56:59 AM ] - ERROR: File not found - replacement texture used instead!
Loading Texture...DarthVader.png
Texture.loadTexture(string filename, FileStream inStream, Image img, bool alpha): Parameter is not valid.
[ 2/22/2021 3:56:59 AM ] - ERROR: File not found - replacement texture used instead!
Adding Lightsource: 0
Vader texture ID: 2
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
GL_ARB_texture_env_combine supported and used!
FBO not supported or disabled!
VBO not supported or disabled!
OpenGL renderer initialized (using 4 texture stages)
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? True Init? False MODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 2, Is vl[1] null? True
ThreeDCanvas.switchList() completing.
execute(int, object[]): Parameters null? False Init? False MODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? False MODE_BLIT_TEXTURE: 4

45
Support / Re: Cpct?
« on: February 17, 2021, 08:27:55 pm »
I don't know where to catch it and all I get is the following ("switchList completing" is printed right after reset() is called).

Quote
switchList() completing.

Process is terminated due to StackOverflowException.

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