46
I'm stuck here, Egon. I assume that that's a recursion problem, but I can't see where the recursion happens.
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execute(int, object[]): Parameters null? False Init? TrueMODE_CLEAR: 2
execute(int, object[]): Parameters null? False Init? TrueMODE_BLIT_TEXTURE: 4
execute(int, object[]): Parameters null? False Init? TrueMODE_SET_FRUSTUM: 0
execute(int, object[]): Parameters null? False Init? TrueMODE_REINIT: 23
execute(int, object[]): Parameters null? False Init? TrueMODE_GRAB_SCREEN: 6
execute(int, object[]): Parameters null? True Init? TrueMODE_SWAP_BUFFERS: 1
AWTDisplayList.switchBuffers(): count: 346, Is vl[1] null? True
Canvas.switchList() completing.
Rendered once.
Logger.log("objVectorsnxTr[pos3]: "+objVectorsnxTr[pos3] +", invScaleFactor: "+invScaleFactor);
objVectorsnxTr[pos3]: -0.02754658, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.3224086, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.001717074, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.5763285, invScaleFactor: 1
...
objVectorsnxTr[pos3]: 0.8757023, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.8600356, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.8600356, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.8709888, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.9966896, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.4980774, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.3910597, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.9446523, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.937071, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.07667674, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.8456958, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.1937691, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.5268521, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.2584651, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.7911943, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.1983738, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.5489044, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.7925232, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.716369, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.2036022, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.721458, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.9182732, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.7018681, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.794013, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.5646043, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.6472638, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.1838191, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.4464325, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.9402843, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.7470285, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.1453849, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.4424484, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.06958889, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.5219796, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.6994461, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.4723827, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.2131859, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.5358245, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.9231659, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.802191, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.2096631, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.9533308, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.9807692, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.9998421, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.766471, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.3366379, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.1630535, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.8853046, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.2297132, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.08216921, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.970468, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.7117062, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.4429376, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.3802269, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.2681608, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.923718, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.9345775, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.8293254, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.6339014, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.2209611, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.9219743, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.2492384, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.7921321, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.9277812, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.995459, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.9785283, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.7009124, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.084934, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.2503513, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.3185651, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.9098715, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.02948599, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.9640496, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.4850884, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.5507149, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.2249548, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.2465971, invScaleFactor: 1
objVectorsnxTr[pos3]: 0.8845565, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.9476686, invScaleFactor: 1
objVectorsnxTr[pos3]: -0.8730187, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
objVectorsnxTr[pos3]: 0, invScaleFactor: 1
if (arrays[0][pos3] == 12345671 || isFlatShaded) { // Point already in the cache? Well then...