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Messages - mystara

Pages: 1 ... 4 5 [6]
76
Support / Re: 3DS -> XML
« on: March 19, 2007, 08:40:33 am »
Thanks :)

77
Support / Re: 3DS -> XML
« on: March 18, 2007, 08:24:04 pm »
Thanks for the reply,
I did consider this, but the XML has caused the textures to be 'added' to TextureManager (via the XML file), which prevents me from loading them.

My current approach simply performs 'replaceTexture' on each texture. But I'm wondering if there's a better approach to this?


78
Support / Re: 3DS -> XML
« on: March 18, 2007, 05:05:13 pm »
D'oh,
That's exactly what I was looking for. Somehow I managed to miss it.

So, in keeping with my new tradition, I have another stupid question.

I've exported a scene (with models and textures) to XML by the method you mention above. It contains a texture_list element with a number of texture elements.
When the scene is loaded back (using Loader) it mentions that the textures have been "added to texture manager" but the scene is rendered without textures. I've tried changing the names of the textures in the XML file, but nothing different happens.

Any ideas? Is there something else I have to do to make the textures work?

79
Support / 3DS -> XML
« on: March 17, 2007, 06:20:36 pm »
Hello,

Are there any means for converting from a 3DS model to the proprietary XML format used in jpct?

Cheers!

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