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Support / Level file format - final ?
« on: November 03, 2003, 12:24:59 am »
I am thinking about using jPCT for a project I am working on, but I have a couple questions.
First, there are a lot of Loaders for model files, is there any built in support for level files - or just the XML format? What was used to build the demos?
Second, It seems almost every thing is "Final" in the engine and we can't extend anything (for example we have a byte array memory image, but can not make a texture out of it) is that for speed and never going to change?
This is a dope engine btw - I am amazed at how well it works - thanks for putting it out there
First, there are a lot of Loaders for model files, is there any built in support for level files - or just the XML format? What was used to build the demos?
Second, It seems almost every thing is "Final" in the engine and we can't extend anything (for example we have a byte array memory image, but can not make a texture out of it) is that for speed and never going to change?
This is a dope engine btw - I am amazed at how well it works - thanks for putting it out there