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Topics - gamenewer

Pages: 1 [2]
16
Support / How to perform attachments effect by jpct-ae?
« on: October 26, 2014, 01:34:50 pm »
The attached pics are taked from a car race game ,  the effect is very cool ,   I want to perform this effect by jpct ,  but I don't know how to perform the dynamic color line around the car ?  Any sugestion or sample code , Thanks very much ! :)

17
Support / How to dynamic change the texture U V ?
« on: October 23, 2014, 11:24:54 am »
Hello , I want to do animation action by change texture U V , but I don't know how to do this? any sugestion or sample  , very Thanks !

18
Support / How to caculate the 3d model size ?
« on: October 22, 2014, 04:40:56 am »
Hello Egon,  I load the 3D car model by jpct , I want to get the car width  height and length , int other way, how to get the car's boundingBox? How can I do this?  Thanks very much

19
Support / How to set a matrix x angle to zero ?
« on: October 20, 2014, 11:19:10 am »
Maybe this question is very simple,  but i  don't know how to do so , forgive me

20
Support / About collide cause the framerate drop
« on: October 15, 2014, 11:54:15 am »
Helloe Egon, I add 10 cars in my game , each car set  setCollisionMode(Object3D.COLLISION_CHECK_SELF|Object3D.COLLISION_CHECK_OTHERS);
and add  addCollisionListener(carCollision);    and called checkForCollisionSpherical  every frame,  I found the framerate droped huge , about 23 fps, normal  is 30fps , Could you help me to  improve the collision perfomace ?   very thanks  :)

21
Support / How to convert .ser file to an obj file?
« on: October 12, 2014, 11:53:40 am »
Hello Egon,  I  get some .ser file  and I want to convert them to obj file , but I don't know how to do this , can you help me ? Thanks very much ! :)

22
Support / How to improve the jpct lib load speed?
« on: September 25, 2014, 12:31:57 pm »
Hello,   I  do a test  for load jpct lib speed,  only I do is  init framebuffer  and show  red color , it will take about  8 ~ 10 second , I noticed that the log print  jpct load the default shader  .  If  this is the reason cause the load time long ?  and How to improve the jpct lib load speed ?

Thanks very much ! :)

23
Hello ,  how to realize the car fast speed wind effect? like this attachment picture. draw line or use Particle or other way ?  I have no idea. Please tell me the method

thanks  :)

24
Support / How to change the plane size
« on: September 20, 2014, 07:45:47 am »
Hello ,  I use Primitives.getPlane to create a plane to show texture ,  bu t how can I change the create plane size ? for e.g  set x = 128  and set y =  256  so  plane can fit to show image? thanks

25
Support / Hello , About Fog question
« on: September 16, 2014, 12:05:26 pm »
Hello , Egon , I'm back .  I use the code as following , but no effect, I can't see any fog. Could you help me? Thanks a lot.


            RGBColor fadeColor = new RGBColor(192, 135, 46);
            world.setFogging(World.FOGGING_ENABLED);
            world.setFogParameters(600, 1000, fadeColor.getRed(), fadeColor.getGreen(), fadeColor.getBlue());

26
Support / About the object "LookAt" , need help
« on: June 09, 2014, 05:17:06 pm »
I reference   this topic -   Simulate "camera.lookAt(SimpleVector)" for an Obje ,   set my car rotation matrix, but  it's not ok ,the  car's wheels are up,
what's wrong ?   help me , please ,thanks  ...

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27
I want use jpct-ae as 3d engine to realize a car racing game , but i don't know how to use the 3D map , How can i get the  way point  for car to run ?  Could some one tell me or give me some refence code ?  thank s

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