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Messages - gamenewer

Pages: 1 ... 10 11 [12]
Object should build before get the position, now  i  can get the waypoint , I wan't to use camera "walk" along the way by way point ,
like this:
Camera cam = world.getCamera();

SimpleVector p = waypoint[WayID];

   p.y -= 20;
   p.z -= 100;

but is  seems mistake , could you help me to modify the code, thank s a lot

HI, I use this mthod ,but i can't get the postion of waypoint , they are all (0,0,0) , Help me ,please

thank you !!

Thank  you Very Much !  If  got  all the waypoints ,   I will get the line for car  to transform , so car can run in AI  mode,  Is't it ?
(sorry for my poor english)

Thanks, If I add waypoint in 3d mode, How can  I search the  "waypoint_1" by jpct-ae?   I use code like this:

            saidao =Object3D.mergeAll(Loader.loadOBJ(res.getAssets().open("road.obj"),null,0.8f));//
            catch (IOException e) {
               // TODO Auto-generated catch block
            TextureManager.getInstance().addTexture("road", new Texture(res.openRawResource(R.raw.road)));

Could you give me some refrece code ? Thank you

Thanks, I add the 3d map into the world ,  I can't control the  car location on the  map ,Do you have some good ideas?
(I'm a newer for jpct-ae,sorry)

I want use jpct-ae as 3d engine to realize a car racing game , but i don't know how to use the 3D map , How can i get the  way point  for car to run ?  Could some one tell me or give me some refence code ?  thank s

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Pages: 1 ... 10 11 [12]