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Support / One Object3D or Multi-Object3D ?
« on: December 31, 2016, 12:03:16 pm »
happy new year!
here is the question . I have many text boards to show.
1 which is better way to save memory , create a Object3D for each text or create only one Object3D for all of text?
2 if i created only one Object3D , how to hide part of this Object3D ? I have tried get polygon id and using setVertexAlpha(polygonid, alpha) to archive this effect. it seems not work verywell,
only first of call is work. (this problem only on android )
here is the question . I have many text boards to show.
1 which is better way to save memory , create a Object3D for each text or create only one Object3D for all of text?
2 if i created only one Object3D , how to hide part of this Object3D ? I have tried get polygon id and using setVertexAlpha(polygonid, alpha) to archive this effect. it seems not work verywell,
only first of call is work. (this problem only on android )