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[1] Orthographic Camera

[2] Float Positioning Blit Images

[3] Different light shading with compiled objects

[4] Billboarding Y-Axis fixed Sprite

[5] Asymmetrical Scaling

[6] Is Animation.getKeyFrames().length always the exact size of the total number...

[7] Merging OBJ Frames

[8] Camera rotation.

[9] Now this looks like a Java 10 Thing

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