Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Home
Help
Search
Login
Register
www.jpct.net
»
jPCT-AE - a 3d engine for Android
»
Support
»
performance question
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: performance question (Read 2298 times)
Thomas.
double
Posts: 833
performance question
«
on:
August 20, 2011, 06:42:18 pm »
I need plane visible from both side, what is faster 2 triangles or one but without backface culling?
Logged
My game for Android
,
Physics example
,
Texture assistant
EgonOlsen
Administrator
quad
Posts: 12297
Re: performance question
«
Reply #1 on:
August 21, 2011, 10:31:55 am »
Go with disabled backface culling.
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
www.jpct.net
»
jPCT-AE - a 3d engine for Android
»
Support
»
performance question