Hello
Sorry for what could seem like an extremely noob question. I have just discovered jPCT AE which seems perfect for my Android project. I am playing with the Ninja demo as I will be needing to have a skeletal model in, I am just trying to test mesh movement.
So in the addNinja method (the button for adding extra copies of the model) the mesh is placed with:
ninja.getRoot().translate((float)(Math.cos(angle) * radius), 0, (float)(Math.sin(angle) * radius));
Under that I am testing moving the model a bit on the Y axis everytime a new one is added:
ninja.getRoot().translate(new SimpleVector(0.0f,3.0f,0.0f));
I've actually tried any coordinates but i don't see any changes...am I looking at the right method for translating meshes in world space?
Thanks a lot!