for (int i = 0; i < texList.length; i++)
{
Bitmap temp = BitmapFactory.decodeStream(c.getResources().openRawResource(texList));
preview = Bitmap.createBitmap(temp, 16, 32, 16, 16);
Texture texture = new Texture(temp,true);
texture.defaultToMipmapping(true);
if (!TextureManager.getInstance().containsTexture(c.getResources().getResourceEntryName(texList)))
{
TextureManager.getInstance().addTexture(c.getResources().getResourceEntryName(texList), texture);
TextureManager.getInstance().addTexture(c.getResources().getResourceEntryName(texList) + "preview", new Texture(preview,true));
}
}