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How to perform attachments effect by jpct-ae?
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Topic: How to perform attachments effect by jpct-ae? (Read 6314 times)
EgonOlsen
Administrator
quad
Posts: 12297
Re: How to perform attachments effect by jpct-ae?
«
Reply #15 on:
November 06, 2014, 09:50:33 am »
As said, this is more of an artistic challenge than it is a technical one. And i'm no artist. I suggest to try different textures and object manipulations and see what's happening. Maybe that helps to find something that looks good enough.
«
Last Edit: November 07, 2014, 07:03:34 am by EgonOlsen
»
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gamenewer
long
Posts: 171
Re: How to perform attachments effect by jpct-ae?
«
Reply #16 on:
November 07, 2014, 04:17:41 am »
Ok, Thanks
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lawless_c
int
Posts: 96
Re: How to perform attachments effect by jpct-ae?
«
Reply #17 on:
November 07, 2014, 06:40:18 pm »
The sphere could a shader done around a spherical object
http://http.developer.nvidia.com/GPUGems2/gpugems2_chapter16.html
edit: i dont think it would need to be as complex as the one in the link though as you aren't trying to simulate light scattering.
if you can use the shaders you may be able to set it so fragments at right angles to the camera are less transparent than those facing it.
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Last Edit: November 07, 2014, 06:50:37 pm by lawless_c
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https://github.com/lawlessc
gamenewer
long
Posts: 171
Re: How to perform attachments effect by jpct-ae?
«
Reply #18 on:
November 08, 2014, 01:53:01 am »
Thanks , lawless_c, I want to implent this effect by simple way , thanks for your help
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How to perform attachments effect by jpct-ae?