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rotations in jpct
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Topic: rotations in jpct (Read 2245 times)
lawless_c
int
Posts: 96
rotations in jpct
«
on:
October 03, 2016, 01:07:35 am »
How do functions like rotations in JPCT work for example rotateAxis? does it use Radians or a regular angle?
and does it rotate in a clockwise or anti clockwise direction?
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AGP
quad
Posts: 1726
Re: rotations in jpct
«
Reply #1 on:
October 03, 2016, 05:53:36 am »
Radians (which aren't degrees but represent as regular an angle lol). Whether it's clockwise depends on your perspective, doesn't it? Try it out and see.
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lawless_c
int
Posts: 96
Re: rotations in jpct
«
Reply #2 on:
October 05, 2016, 01:21:13 pm »
Figured it out, required a few PolyLines
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rotations in jpct