Hi Egon,
used the time to check out the robombs source for building an ingame menu/gui.
The movement of the blit textures with mouse mapper is pretty forward and already working for me.
However I was especially interested in the text editing/ text input. If I click the TextField the cursor image appears,
but I am unable to edit the text. It seems I do not receive any key events...
For that I have checked (also I was interested in the input/edit performance) the robombs game itself.
I am running ubuntu 15.10 gnome shell / oracle 8 jdk
Fullscreen is not working properly on gnome shell - which I meanwhile found out is a bug of the gnome shell.
(The window is somehow shifted on the screen).
Then I switched to Unity , where full screen is working correctly.
But in both cases the keyboard input did not work. I was unable to add or edit text in any way - eg Player Name field.
Just to be sure , I started windows , and there everything is working properly - including the text input/edit.
enclosed shell start stuff
//bin botnames.txt data lib Robombs.cmd Robombs.sh
wired@wired-notebook:~/Downloads/robombs$ sh ./Robombs.sh
Loading Texture...from Image
Loading Texture...from Image
Java HotSpot(TM) 64-Bit Server VM warning: You have loaded library /home/wired/Downloads/robombs/lib/lwjgl-2.7.1/native/linux/liblwjgl.so which might have disabled stack guard. The VM will try to fix the stack guard now.
It's highly recommended that you fix the library with 'execstack -c <libfile>', or link it with '-z noexecstack'.
NVIDIA Corporation-NVS 5200M/PCIe/SSE2/true/false/true/true/true
[5200]
Loading configuration...
Saving configuration...
Loading Texture...from InputStream
Loading Texture...from InputStream
....
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see
http://www.lwjgl.org)
OpenAL initialized.
Java version is: 1.8.0_60
-> support for BufferedImage
Version helper for 1.5+ initialized!
-> using BufferedImage
Software renderer (OpenGL mode) initialized
Software renderer disposed
Current mode:640 x 480 x 24 @58Hz
Driver is: unknown OpenGL driver on NVIDIA Corporation / NVS 5200M/PCIe/SSE2
GL_ARB_texture_env_combine supported and used!
FBO supported and used!
VBO supported and used!
OpenGL renderer initialized (using 4 texture stages)
Loading Texture...from InputStream
...
Loading Texture...from InputStream
[ Tue Jan 05 21:52:46 CET 2016 ] - WARNING: Unsupported Texture width (200)...resizing to a width of 256 pixels!
Loading Texture...from InputStream
Loading Texture...from Image
Loading Texture...from Image
SoundSystem shutting down...
Author: Paul Lamb,
www.paulscode.comVisibility lists disposed!
Game terminated!
///
I ll check out gfx drivers as well as alternative desktop managers.
Thanks for any help on that.
Regards