hi,
I've got a 3ds file with loads of textured objects, where the textures repeat, like tiles. It works great using the fps demo, with no problems.
I've now converted the app to run as an applet, but suddenly all my textures only appear once on each object - they're no longer tiling. The rest of the untextured area shows a repeated one-pixel edge from the texture. I know the 3ds file is fine, because it renders correctly in the non-applet version.
I suspect there's some property or other i need to set on my loaded objects, but I can't find anything in the API docs.
Any suggestions/pointers greatly appreciated..