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jPCT - a 3d engine for Java
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Ballbox
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Topic: Ballbox (Read 18444 times)
enbe11_3
byte
Posts: 17
Re: Ballbox
«
Reply #15 on:
November 21, 2009, 06:04:12 am »
I´ve uploaded a new version of Ballbox with bugs fixed.
This version comes with 4 more levels.
I hope you enjoy it!!!
I will keep working on the OLPC version and the video mode selection.
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EgonOlsen
Administrator
quad
Posts: 12297
Re: Ballbox
«
Reply #16 on:
November 25, 2009, 05:00:08 pm »
Nice work. Too bad that i really suck in this kind of game, so i can't really tell what could be improved IMHO...because i would have to improve myself first. Maybe you should make a webstart version and post it on
javagaming.org
to get at least some feedback on game play.
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enbe11_3
byte
Posts: 17
Re: Ballbox
«
Reply #17 on:
November 26, 2009, 04:00:25 am »
Great Idea!
At this moment i am working onthe OLPC version, but after finish that i will post Ballbox there.
thanks
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enbe11_3
byte
Posts: 17
Re: Ballbox
«
Reply #18 on:
January 25, 2010, 04:33:15 pm »
Finally i ran Ballbox, OLPC version, on a real OLPC computer and the
performance was about 4 fps to 7 fps..
MMM.. I think that Java applications are too demanding for OLPC´s hardware..
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EgonOlsen
Administrator
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Posts: 12297
Re: Ballbox
«
Reply #19 on:
January 25, 2010, 05:44:40 pm »
With or without the background graphics?
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enbe11_3
byte
Posts: 17
Re: Ballbox
«
Reply #20 on:
January 25, 2010, 06:22:40 pm »
Without background graphics.
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EgonOlsen
Administrator
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Posts: 12297
Re: Ballbox
«
Reply #21 on:
January 25, 2010, 07:09:13 pm »
Well then...another option would be to use undersampling for the graphics, i.e. render in a quarter of the resolution and scale up. But i doubt that this will help very much...
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enbe11_3
byte
Posts: 17
Re: Ballbox
«
Reply #22 on:
January 26, 2010, 01:26:43 am »
mmm... I will try that.
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jPCT - a 3d engine for Java
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Ballbox