Hi,
Is it possible to incorporate a rotation when blitting? For instance, something like :
public void blit(Texture src,
int srcX,
int srcY,
int destX,
int destY,
int sourceWidth,
int sourceHeight,
int destWidth,
int destHeight,
int transValue,
boolean additive,
java.awt.Color addColor,
float rotationAngle)
Also, does jPCT use a textured plane in the background when blitting or does it blit directly to the screen?
Thanks in advance.