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jPCT - a 3d engine for Java
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Skeletal Animation Idea?
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Topic: Skeletal Animation Idea? (Read 59533 times)
cyberkilla
float
Posts: 413
Re: Skeletal Animation Idea?
«
Reply #75 on:
June 04, 2007, 02:23:38 pm »
For me personally, the advantage is that I can use multiple models, giving them the same skeletal keyframes.
So, people can dynamically swap their character models without me having to animate mesh keyframes manually.
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fireside
double
Posts: 607
Re: Skeletal Animation Idea?
«
Reply #76 on:
May 15, 2008, 04:09:35 am »
Is this project still active? Skeletal animation would be useful for me.
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cyberkilla
float
Posts: 413
Re: Skeletal Animation Idea?
«
Reply #77 on:
May 17, 2008, 03:05:54 pm »
It's paused, I suppose:)
I am STILL working on the PHP/Mysql RPG website I spoke about months ago!
It is taking a long time to finish.
I do intend to return to this project though.
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http://futurerp.net
- Text Based MMORPG
http://beta.rpwar.com
- 3D Isometric MMORPG
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jPCT - a 3d engine for Java
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Skeletal Animation Idea?