Hi all,
I'm using jPCT to create an University 3d simulation for medical porpouse; I've created a world using Maya and I've converted the Maya's file into a 3DS file using FBX Converter.
When I load the 3DS file using an stand-alone application, such as FPS, the file is loaded without any problem; Problems occur when I try to load the 3DS scene in a applet, such as Bounce; in fact the Sun Java Console shows the following message:
[ Thu Apr 29 11:20:24 CEST 2004 ] - ERROR: Couldn't read file 3ds\prova.3ds
[ Thu Apr 29 11:20:24 CEST 2004 ] - ERROR: Not a valid 3DS file!
Created 0 triangle-strips for object2 in 1 pass(es)
[ Thu Apr 29 11:20:24 CEST 2004 ] - ERROR: Couldn't build() object! Check if the object is assigned to a world and if the TextureManager has all required textures loaded.
Do you have any explaination about this behaviour? Is it possible that 3DS files don't fit in a web application? If it's so, what other file format should I try? Thanks for any help