First off I want to say, good job to EgonOlsen for the work you're doing. I very much admire the way you personally respond to questions or bug reports and fix them upon request. I do the same thing on my site,
http://www.gamelizard.com/ and I understand the time it can take
I'm working on game right now that's about a month or two away from completion for release on MIDP 2.0 supporting mobile phones. After that, I'm going to make a mmorpg in 3D using JPCT. I've decided it'd be best for me because I want it to be able to work on most any machine with Java on it, and the support of software rendering in JPCT makes me happy
So the limitations should only be in how well I code my game, not in what kind of a job you do with your code.
So here's how I plan on working it. The terrain, at least initially, will be flat, with two levels: a ground level, and an underground level. The game will be in grid fashion so I can have walls all of the same width for simple building by the player. The server will store integer arrays of data to tell what type of mesh is in what grid section, and the client portion will make changes to the meshes it has loaded, meaning removal or addition, to keep its display current with the environment the server defines.
My brother is excellent with server side Java code and is confident he'll be able to do anything I need in terms of handling the server portion of my game, and I'll do the client work, and I have two friends who are excellent 3D modellers and animators willing to help me create the meshes and textures I need.
I laid out any design document in my head yet, but it's all flowing like magic in my brain, which is good for optimism but bad for focusing on current projects
However, I just wanted to tell you this little bit about my plans so you'll know what's up when in a few months I spam your forums with screenshots, questions, and (hopefully) overall contribution to these forums
Keep up the good work, I hope your stuff works well for the game I'll make!
Malohkan
Admin and Java game maker for
http://www.GameLizard.com