jPCT-AE - a 3d engine for Android > Support

Started to write some game prototype...

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dl.zerocool:
it looks great ! :)

dl.zerocool:
At the moment I'm fighting with sensors...
I don't understand how to detect if the screen is looking to sky (user looking to the ground) and when the phone is turned screen down (user looking to sky).
Using sensors is real mess !

EDIT :
found something very useful to understand how it works.
http://code.google.com/p/androgames-sample/

EgonOlsen:
Might be useful. However, i'm not going to use tilt controls as i don't really like them for most games (they are ok for some ball games though). While playing, i want to look directly at the screen...not in some weird  angle just because i'm trying to move the player.

dl.zerocool:
I understand, but our goal is to imitate augmented reality without using picture detection.
We just use sensors to move around :) 

Of course it's less precise, but lot's more easy in the time we have :)

fir3d:
any chance of an apk demo. I saw the test app on the android page and was amazed. I like to see the possibilities of the phone. I'm still learning making basic android applications, hopefully then I can dive into some graphics.

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