Author Topic: Particle Systems.  (Read 3789 times)

Offline joseluis

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Particle Systems.
« on: July 05, 2004, 10:19:16 am »
How to work with Particle Systems in the JPCT api?

cheers.

Offline EgonOlsen

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Particle Systems.
« Reply #1 on: July 05, 2004, 08:39:41 pm »
There is no such thing like a built in particle system. If you want use one, you'll have to do it yourself, i'm afraid. However, that shouldn't be too difficult...for example, you can use billboarded Object3Ds to implement it.