jPCT-AE - a 3d engine for Android > Support
Large size model can't be displayed properly
nm123:
I try to load large size models with jPCT-AE in android emulator, for example to show a plane:
plane = Primitives.getPlane(2, 1000000);
and set Config.farPlane = 100000000. The plane can't be shown in whole. When the camera move/turn, some broken color blocks(the plane's texture color) are flashing everywhere on the screen. ???...
What can I do in the code to get the LARGE size model displayed properly without above problem?!
Thanks in advance...
raft:
have a look at Config.maxPolysVisible
EgonOlsen:
This is an insanely large plane. You'll most likely run into accuracy issues with that, which are imposed by the gpu itself. There's just one solution: Don't do it. If you want a large plane, split it.
nm123:
Thanks for the replies and advise. Just a question: how many polygons in the plane for following:
plane = Primitives.getPlane(1, 100000);
suppose not many, right?
EgonOlsen:
Two. But that's not the point. They are not polygons, they are monsters...much too large.
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