Author Topic: Bones and Softimage  (Read 18252 times)

Offline panthenol

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Bones and Softimage
« on: May 21, 2011, 04:55:18 pm »
Exporting from a 3D package to Bones  works really fine using 3Dsmax and Ogre max , and Maya , using DAE_FBX ,
but , as i really like to work with Softimage , i was wondering if anybody have succesfully exported characters using Mod tool and Softimage for instance
if yes , what exporters are you using , how are the rigs , etc...



Offline raft

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Re: Bones and Softimage
« Reply #1 on: May 21, 2011, 05:11:46 pm »
I've never used Softimage but seems as Ogre has exporters for it too:
http://www.ogre3d.org/tikiwiki/OGRE+Exporters

Offline panthenol

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Re: Bones and Softimage
« Reply #2 on: May 22, 2011, 02:02:53 pm »
Yes actually , i gotta check this also  :D  
I will try this as soon as i have a little bit more time , thanks for the link !
« Last Edit: May 22, 2011, 02:13:56 pm by panthenol »

Offline AGP

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Re: Bones and Softimage
« Reply #3 on: August 29, 2011, 07:57:51 am »
Also, there's OgreMax for Softimage (http://www.ogremax.com/downloads), so you're all set. :- )