Author Topic: SpaceCat  (Read 8921 times)

Offline shalafi

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SpaceCat
« on: June 30, 2011, 09:19:18 am »
Hi,

I am proud of presenting "SpaceCat" a mix between a lander and a platform game where you play with cats in flying saucers. Of course, the engine is jPCT (that's why it is here)

Just take a look at it in the market: https://market.android.com/details?id=com.thepilltree.spacecat





« Last Edit: July 01, 2011, 09:06:02 am by shalafi »

Offline raft

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Re: SpaceCat
« Reply #1 on: July 01, 2011, 03:19:38 am »
i think this is a great game. fun gameplay, nice graphics, smooth play and controls, nice finishing, everything is very nice. saucer boost effects and sounds may be better but they are not bad at all. great job ;D

it runs very smooth on N1 with Android 2.3.

did you use any library fpr physics?

i assume you have a background in gaming, right?

again, great job, congratulations ;)

Offline shalafi

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Re: SpaceCat
« Reply #2 on: July 01, 2011, 09:04:55 am »
Thanks! We are working in some improvements now.

I wrote the physics myself, but they are quite simple, and very primitive, I use the spherical collisions of jPCT as the basis for it, so it is not much to do.

I have not much gaming background, just 6 months (we did Chalk Ball before) but more than 7 years in development (which always helps)

Offline raft

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Re: SpaceCat
« Reply #3 on: July 01, 2011, 11:23:19 pm »
while playing, i'm stucked at the following position. i cant move anywhere. fyi


Offline raft

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Re: SpaceCat
« Reply #4 on: July 01, 2011, 11:45:16 pm »
another stuck. this one is just below the ceiling:


Offline EgonOlsen

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Re: SpaceCat
« Reply #5 on: July 01, 2011, 11:50:15 pm »
Got something similar too, but finally, the cat started to move again. Apart from that, it's a cool and very polished looking game. Some death animation would be cool... ;)

I'll add it to the projects page, if you don't mind.

Offline shalafi

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Re: SpaceCat
« Reply #6 on: July 02, 2011, 10:24:00 am »
Hi,

I saw the "hook into the ceiling" but I was not able to fix it on time, is probably the worst bug we have out there. Thanks for the report anyway, I never saw it hook into an obstacle like that one before, this means is easier to replicate and also worst than what I thought. That's the problem of implementing the physics yourself ;-)

There is a "dead" animation, the cat lowering the head and putting a sad face. In earlier versions the cat was "dead" but our beta testers  said that it made them feel too sad, so we changed it. Probably the animation is not as noticeable as we thought, I'll let the designer know about it.

Quote
I'll add it to the projects page, if you don't mind.

Please do.

Thanks!
« Last Edit: July 02, 2011, 10:26:07 am by shalafi »

Offline haijin

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Re: SpaceCat
« Reply #7 on: July 02, 2011, 10:08:32 pm »
very nice work, congratuleishons ;)