Thanks for help,
I tried
Config.farPlane=3000;
,
Config.maxPolysVisible = 10000;
and
world.setClippingPlanes(1, 2000);
but the model still reduces itselv... i tried an other model, same effect.
The thing is, i have 2 Object3Ds, one is the terrain and one the character.
And only the caracter model reduces itselv, the terrain doesnt.
I just don't understand it