I don't think I express myself clearly. Now I attach the picture, the picture1 is the example's result. The picture2 is the result , when I change cube.calctextwrapspherical(),to cube.calctexturewrap(), I set new texture(...,ture) and I don't set the gl.enable(blend). And when I change the cube to a sphere, there are also two black places, which confuse me a lot.
[attachment deleted by admin]