Very nice! Any thoughts on game-play?
Or in others words: Why am i focusing so much on technical things and not on the actual game? Well...that's because i'm still not sure how much content i can stuff into the device and that actually defines how far i can go gameplay wise. Before starting with the actual game, i want to be sure that the device can handle it.
ATM, i'm planning to revive the fantasy world that i created for my Amiga RPG twenty years ago...it was nothing special, just some AD&D inspired world with a dozen enemy types (i don't think that i can bring them all back here...), lots of dungeons (i still have to find a way to create dungeons that look good enough but are easy to make) and some quests as well as a main story line. Unlike in todays RPGS, the main story wasn't backed up by quests but it developed itself through hints you found and people you met on your journey through the dungeons and cities. I still like this idea, so maybe i'll do it this way again.
For inspiration, i played various other Android 3D RPGs, especially Realms of Fortune and Earth and Legend. While the latter has nice very graphics and effects, it's actually a bad RPG. It has a pointless story about some elementals that you have to free for whatever reason, stupid quests, static enemies, lots of grinding and the world is devided into very small sections.
Realms of Fortunes looks worse and has no real story at all as well as a random world. Personally, i don't like RPGS that have no story or purpose other than leveling up. But regardless of this, it pays attention to detail and is the far superior game compared to Earth and Legend...but the controls suck IMHO.
I'm currently planning to do it better...