Author Topic: physics in jpct-ae  (Read 1833 times)

Offline sjcmonkey

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physics in jpct-ae
« on: April 11, 2013, 06:53:22 am »
Could use physice in jpct-ae? And, who can tell me how to ues physics in jpct-ae? thanks!!!

Offline EgonOlsen

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Re: physics in jpct-ae
« Reply #1 on: April 11, 2013, 07:51:52 am »
jPCT-AE doesn't provide a physics implementation. If has methods for basic collision detection though. If you need more, you can combine it with JBullet (or any other physics engine). You'll find more information about jPCT(-AE) and JBullet in the wiki and this forum.

Offline sjcmonkey

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Re: physics in jpct-ae
« Reply #2 on: April 11, 2013, 07:55:48 am »
ok!thanks