Hi!
I can't figure this one out. I am loading a quake2 MD2 model to an Object3D, but it's not displayed. I can only see the "map" that I loaded in 3DS format from the fps example. My code is like this:
texman_.addTexture("claymore", new Texture("models"+c+"male"+c+"claymore.jpg"));
....
obj = Loader.loadMD2(tokens[1], 1f);
obj.setTexture(tokens[3]);
obj.setCenter(SimpleVector.ORIGIN);
(where tokens[1] is the filename and tokens[3] is "claymore")
...
obj.translate(800, -120, -480);
world_.addObject(obj);
...
world_.buildAllObjects();
camera_.setPosition(new SimpleVector(800, -120, -400));
...
I can see the 3DS level I loaded, but not the MD2 model. Is there anything I did wrong?