jPCT-AE - a 3d engine for Android > Support

Problem texture applied on object for Samsung S3 4.1

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EgonOlsen:
Your texture actually looks that way if you ignore the alpha channel. So i think that something in your pipeline removes the alpha under some circumstances. Maybe there's a Drawable involved somewhere? In that case, you might be a victim of Android's automatic rescale and maybe that kills the alpha!?

zerofox:
solved!!?!?! have been banging my head for this issue, it turns out somehow the image in the server have a different alpha that its used. So i tried to edit the image and reapply the alpha on the image again, and it works no weird background issue. So something wrong when they applied the alpha on the image  :o

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