Hi,
* I know JPCT doesn't support Orth camera (Isometric projections and bla bla ...).
I working on an Android app that allows you to manipulate (move, rotate, scale ...) a 3d model (with texture) and as you might guess when I move the objects to the coroner's it feels "tilted" .. camera perspective issues and etc..
I'm trying to figure out good FOV and Camera Distance values that a good user experience when moving to objects to the corners of the screen.
I can played with values a lot and results are hard to judge.
Any suggestion for a good "hard coded" values that will provide me with something close to a flat camera ?