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How to add texture to the model from the inside of the ball, the ball from the i
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Topic: How to add texture to the model from the inside of the ball, the ball from the i (Read 1963 times)
zzx410527
byte
Posts: 4
How to add texture to the model from the inside of the ball, the ball from the i
«
on:
March 19, 2014, 03:55:53 am »
How to add texture to the model from the inside of the ball, the ball from the inside to observe the texture model
«
Last Edit: March 19, 2014, 03:57:43 am by zzx410527
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lawless_c
int
Posts: 96
Re: How to add texture to the model from the inside of the ball, the ball from the i
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Reply #1 on:
March 19, 2014, 10:02:23 am »
I think you want the invert function for Object3d?
http://www.jpct.net/doc/com/threed/jpct/Object3D.html#invert
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How to add texture to the model from the inside of the ball, the ball from the i