Author Topic: Overlaping bones Animation  (Read 19852 times)

Offline Varanda

  • byte
  • *
  • Posts: 29
    • View Profile
Overlaping bones Animation
« on: March 29, 2016, 03:30:55 am »
Hello,

I have many individual animations working fine for my character. However, I would like to have smoother transitions. Is there an way to crossover the animations (weight ramps for in/out) ? I also have an independent head animation and I would like to play in combination with other bone animation sequences.

In case Bones Library provides this feature I would appreciate someone to point me out a demo code for it.

Thanks in advance,
Varanda

Offline raft

  • Moderator
  • quad
  • *****
  • Posts: 1993
    • View Profile
    • http://www.aptalkarga.com
Re: Overlaping bones Animation
« Reply #1 on: March 30, 2016, 10:18:04 am »
Bones does not support skeletal animation blending (though Pose animations can be blended with each other and with a single skeletal animation)

you can use chase's skeleton helper to blend skeletal animations.

Offline Varanda

  • byte
  • *
  • Posts: 29
    • View Profile
Re: Overlaping bones Animation
« Reply #2 on: March 30, 2016, 01:11:22 pm »
Thanks a lot, I will take a look at that helper.