I turn down the ambiant light of the world, and setup a light (seems a spot light).
here are the code:
world.setAmbientLight(1, 1, 1);
Light light = new Light(world);
light.setIntensity(128, 128, 128);
light.setAttenuation(800);
light.setPosition(new SimpleVector(-100, 0, 100));
obj.setAdditionalColor(Color.blue);
world.addObject(obj);
is better ,but the sharp edges still not show up.
