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stencil & accumulation buffer
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Topic: stencil & accumulation buffer (Read 3207 times)
pitt
byte
Posts: 13
stencil & accumulation buffer
«
on:
April 17, 2006, 02:43:38 pm »
To create real time shadow, depth of field, motion-blur and other effects, those buffers need to be enabled.
I would like to access to some internal variables in your engine to create those effects. Or any other ideas?
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EgonOlsen
Administrator
quad
Posts: 12297
stencil & accumulation buffer
«
Reply #1 on:
April 17, 2006, 05:35:09 pm »
To be honest, i don't have any plans to sopport these buffers ATM. But maybe you can tell me what exactly is needed in your opinion to support them in the way you want to use them and i'll see if it fits in somehow.
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stencil & accumulation buffer