jPCT-AE - a 3d engine for Android > Support
gpu bug ?
EgonOlsen:
I'm not sure how you setting up your rendering, but as fas as jPCT-AE is concerned, it doesn't do depth buffer writes for transparent objects anyway, because that would actually render them wrongly.
MichaelJPCT:
there is no problem on mali gpu , so should be the problem of powervr gpu
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