jPCT-AE - a 3d engine for Android > Support

gpu bug ?

<< < (3/3)

EgonOlsen:
I'm not sure how you setting up your rendering, but as fas as jPCT-AE is concerned, it doesn't do depth buffer writes for transparent objects anyway, because that would actually render them wrongly.

MichaelJPCT:
there is no problem on mali gpu , so should be the problem of powervr gpu

Navigation

[0] Message Index

[*] Previous page

Go to full version