Object3D obj=Primitives.getPlane(1,500);
obj.setCollisionMode(Object3D.COLLISION_CHECK_OTHERS);
world.addObject(obj);
int p1=world.checkCollision(new SimpleVector(0,0,-100),new SimpleVector(0,0,1),200f);
SimpleVector p2=world.checkCollisionSpherical(new SimpleVector(0,0,-100),new SimpleVector(0,0,200),10f);
SimpleVector p3=world.checkCollisionEllipsoid(new SimpleVector(0,0,-100),new SimpleVector(1f,1f,1f),1);
p1=Object3D.NO_OBJECT
p2=(0,0,200)
p3=(0,0,89)
?? Something wrong