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Version 1.32 has been released!
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Topic: Version 1.32 has been released! (Read 1376 times)
EgonOlsen
Administrator
quad
Posts: 12275
Version 1.32 has been released!
«
on:
March 24, 2021, 05:21:48 pm »
Get it from here (links should be fixed!):
https://www.jpct.net/download.html
Changes of the desktop version:
Fixed a bug with cloning certain objects.
Added the option to leave the inputstream open when loading a texture.
Added support for transparency to (de-)serialized objects.
Added the option to set the TextureManager into "forgiving" mode.
Converted int parameters in blit()-methods to float.
Added a compileAllObjects() method to World.
Improved batch size for compiled objects.
Added option to set specific lights for an Object3D.
Changes of the Android version:
Fixed a bug with cloning certain objects.
Fixed a bug which caused wrong clipping when setting a bounding box for a one-polygon object.
Added the option to leave the inputstream open when loading a texture.
Added support for transparency to (de-)serialized objects.
Fixed a rare problem with blitting buffers.
Added the option to set the TextureManager into "forgiving" mode.
Fixed point sizes in ES 2.0 modes.
Converted int parameters int blit()-methods to float.
Improved batch size for compiled objects.
Added option to set specific lights for an Object3D.
Fixed the clearAll-option for render targets.
«
Last Edit: March 30, 2021, 07:57:13 am by EgonOlsen
»
Logged
AGP
quad
Posts: 1722
Re: Version 1.32 has been released!
«
Reply #1 on:
March 25, 2021, 08:21:23 am »
Awesome. Thanks very much.
But it's still missing Polylines in SoftGLRenderer...
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AeroShark333
float
Posts: 312
Re: Version 1.32 has been released!
«
Reply #2 on:
March 29, 2021, 11:30:25 pm »
Amazing!
Thank you for the continuous support on the library!
Very stable and full of functionalities
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My Minecraft skin viewer app:
https://play.google.com/store/apps/details?id=com.aeroshark333.skinviewer
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Version 1.32 has been released!