jPCT - a 3d engine for Java > Support

raspberry pi, orange pi, etc

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MichaelJPCT:
does jpct work on these devices?
there devices are marketed as computers for students. if jpct works on them, more students would get to know jpct.  :)

EgonOlsen:
No, not as it is. While you can run a JVM on these devices, I don't think (correct me, if I'm wrong please) that there is an OpenGL (ES) binding for Java available on these devices. Without that, it can't be ported.

AeroShark333:
Afaik, you can even run Android on a Raspberry Pi which has proper OpenGLES support. In that case jPCT-AE could be used.
But then again, I would argue that you can make jPCT work on a Linux distro too (Raspbian or such). I would believe that there should be some sort of OpenGL support available as for how popular the Raspberry Pi is. It might not work as seamlessly as on Windows but I wouldn't know for sure until someone tried :D

MichaelJPCT:
what about the software renderer of jpct? although slow, it is useful in some cases.

EgonOlsen:
Yes, sure...the software renderer will work just as it is on a Pie.

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