Collision Detection

Started by AGP, October 18, 2006, 01:06:57 AM

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AGP

I've implemented CollisionListener and, of course overridden void collision() and boolean requiresPolygonIDs(). I have called Object3D.addCollisionListener(listener) on both objects, and have made the code of the collision() method to be System.exit(0); to test if anything happens. But when the collision is supposed to happen, it doesn't, and the program goes on running. Am I missing something? Thanks in advance.