I think thats more or less the same as a projected texture.
I think a few games already do this.
Still, I understand when something need not be perfect.
The maps I will be making will very rarely have a sharp, irregular ground anyway.
One other option could be to just use a Light! A nice green, or red light positioned at the point
where the ring would be might be nice. Could een be used in conjunction, to draw your eye away slightly.
And with bloom, I bet it looks amazing!:)
I'd be interested to see bloom in Paradroidz personally
