jPCT - a 3d engine for Java > Support

How does jPCT handle lighting in OGL?

<< < (2/2)

EgonOlsen:
Related to this: The upcoming version 0.93 will (most likely) have support for RGB-scaling which can improve lighting quality/appearance. Here are some examples...


No scaling (this is what 0.92 would render)


2x scaling


4x scaling

While this isn't exactly what the software renderer offers (overbright lighting), it comes close to it. The software renderer will support the scaling too, of course.

Navigation

[0] Message Index

[*] Previous page

Go to full version