jPCT - a 3d engine for Java > Support
How does jPCT handle lighting in OGL?
EgonOlsen:
Related to this: The upcoming version 0.93 will (most likely) have support for RGB-scaling which can improve lighting quality/appearance. Here are some examples...
No scaling (this is what 0.92 would render)
2x scaling
4x scaling
While this isn't exactly what the software renderer offers (overbright lighting), it comes close to it. The software renderer will support the scaling too, of course.
Navigation
[0] Message Index
[*] Previous page
Go to full version