I forgot to mension that the white color is a additional color of the object, so the texture is only cleared by fb.clear(Color.BLACK);
The problematic environment i have on my private computer, everything looks good on machine in my work, where i'm now:
Current mode:1024 x 768 x 32 @75Hz
[ Wed Aug 08 08:09:55 CEST 2007 ] - WARNING: Number of samples (2) not supported
!
Driver is: idisw2km/2.50.4136.2000 on Intel Intel 915G
OpenGL renderer initialized (using 4 texture stages)
I have tryed with many versions of jpct also with the nevest one(1.15 beta).
For now i think it's something wrong with my display() routine. When i remove display() , speed rendering is fast, but ofcorse the texture has been not changed.
I'll make some test routine and i will post it here later.