Exporting from Maya/Max/Softimage with OgreMax

From JPCT
Jump to: navigation, search

This page has been deleted. The deletion and move log for the page are provided below for reference.

  • 19:04, 11 September 2011 Admin (Talk | contribs) deleted page Exporting from Maya/Max/Softimage with OgreMax (Author request: content was: 'Notes Select "Remove Duplicate Vertices" on Object Settings. Under Object Settings, select Mesh Animations tab and add your animations before exporting.' (and the only contributor was 'AGP')

There is currently no text in this page. You can search for this page title in other pages, or search the related logs, but you do not have permission to create this page.